Monthly Archives: September 2014

realXtend Tundra and MeshMoon

It is some years since I experimented with realXtend, which originally spun out of the OpenSimulator community code base, but quickly added mesh capabilities, long before this became the norm in OpenSim and Second Life. The quality of the image … Continue reading

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Scottish Independence Referendum

Decision Day… 18th September 2014 Towards Scottish Independence? Understanding the Referendum – University of Edinburgh MOOC on FutureLearn (September 2014)

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High Fidelity Alpha Tests – Domains and Places

The HiFi Domain Manager/Stack Manager and Interface client, together with central High Fidelity services now supports the creation of hifi://Name domains and places within such domains. They are available via https://data.highfidelity.io/directory hifi://hifi.aiai.ed.ac.uk is now registered as hifi://Vue and a number … Continue reading

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Oculus Rift DK2 – Second Life Viewers

The viewers which support the Oculus Rift DK2 for use in the Second Life and OpenSim virtual worlds are making progress. At the time of writing the latest Oculus Rift SDK (version 0.4.2, 4-Sep-2014) does not yet properly support OpenGL … Continue reading

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High Fidelity Alpha Tests – On the AIAI Domain

Ai Austin is the virtual worlds avatar of Prof. Austin Tate at the University of Edinburgh. He is a researcher in Artificial Intelligence with an emphasis on distributed teamwork and collaboration, especially in emergency response. He is involved in distance … Continue reading

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VR Headset – Circa 2015

Lets consider what ought to be included in a reasonable price consumer virtual reality headset by the end of 2015 or early 2016… Curved hi-resolution screen. In-situ eyepieces with +/- eye adjustment. Stereo audio with over ear cup earpieces (not … Continue reading

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Oculus Rift DK2 – Linden Lab Rift Project Viewer

The Linden Lab Rift project viewer is being updated by “VoidPointer Linden” to work with the Oculus Rift DK2 and testing is now taking place. VoidPointer is an enthusiast about the possibilities of the Rift with Second Life and also … Continue reading

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