The Fish4Knowledge Virtual World Gallery and Underwater pavilion was originally created in Second Life but has now been replicated on the OpenSimulator-based Openvue grid and OSGrid. OSGrid provides free avatar to anyone so is a good way to visit the facility and see the displays about the project.
A single user “Fish4Knowledge Virtual Reality Experience” is also available in Unity3D. More details below.
Fish for Knowledge Access in Second Life and OpenSim
The F4K facilities can be accessed in several virtual worlds locations:
- Second Life at: http://maps.secondlife.com/secondlife/Vue/225/225/22
- Openvue (OpenSim): hop://virtual.aiai.ed.ac.uk:/Edinburgh University/86/200/25
- OSGrid (OpenSim): hop://login.osgrid.org:80/Edinburgh/128/128/22
VR using the Oculus Rift in Second Life and OpenSim
Oculus Rift Virtual Reality views can be obtained using the CtrlAltStudio Viewer…
Fish4Knowledge Virtual Reality Experience – VR using the Oculus Rift in Unity3D
The OpenSim F4K and Edinburgh region build in OpenSim has been exported via an OpenSim Archive (OAR) file and converted by Fumi Hax’s OAR-Converter tool to Collada (DAE) meshes suitable for importing into Unity3D. More details of the process and some images from the Unity3D experience can be found at…
The Fish4 Knowledge experience in Unity3D web player, or the download of a standalone version for Windows and that works with 2D screens or in VR in the Oculus Rift is available at…
Chen-Burger, Y-H. and Tate, A. (2015) The Fish4Knowledge Virtual World Gallery, in Fish4Knowledge: Collecting and Analyzing Massive Coral Reef Fish Video Data (Fisher R.B., Hardman, L., Lin, F.P., Giordano, D. and Chen-Burger, Y-H. eds.), Chapter 17, pp. 245-252, October 2015, Intelligent Systems Reference Library, Springer.