Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter.
I used the Unity3D Sine Space Base prepared as noted in the blog post and installed the OpenSim OAR Converter translated “Black Rock” region including detailed 3D models of Gerry Anderson’s Supercar and Black Rock Laboratory.
The upload size was 38.78MB and the produced downloads for the various platforms were reported as:
Successful Platforms: webgl (33mb), win32 (75mb), android (70mb), ios (76mb)
Space City/Fireball XL5 Region on Sine.space
I used the Unity3D Sine Space Base prepared as above and installed the Gerry Anderson Fireball XL5 Space City content converted from OpenSim via OAR Converter…
The upload size was 51.59MB and the produced downloads for the various platforms were reported as:
Successful Platforms: webgl (38mb), win32 (81mb), android (83mb), ios (86mb)