Author Archives: bat

Hubs by Mozilla

Mozilla Hubs is a virtual collaboration platform that runs in a web browser on desktops, tablets and mobile devices. It can support wireless standalone VR headsets. Desktop VR setups like the Oculus Rift are supported via a WebVR compatible browser … Continue reading

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Lost Horizon – Music Festival in VR

Lost Horizon has been created by the team behind Glastonbury’s Shangri-La festival within a festival, and in conjunction with VRJAM and Sansar to be “the world’s largest independent music and arts festival in virtual reality. Lost Horizon is a REAL … Continue reading

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Alone Together – Jean-Michel Jarre

Jean-Michel Jarre and his Avatar engaged in a Live VR performance using the VRChat platform to celebrate Fête de la Musique 2020, June 21st at 21h15 CET. The event took place in the “VRRoom” area of VRChat. Some notes on … Continue reading

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EdMOLT – Week Seven

Week seven is the final week of the EdMOLT course. I caught up on the various discussion forums which I had not been on for 6 days or so. I also checked if anyone in my “Team” for the joint … Continue reading

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Firestorm VR Mod 6.3.9

Peter Kappler maintains the Firestorm VR Mod Viewer and his source code modifications to allow the Firestorm Viewer to work with VR headsets at https://gsgrid.de/firestorm-vr-mod/ – go there to download his latest version and for usage information, source, advice on … Continue reading

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EdMOLT – Week Six

Checking out the materials for week six on Feedback and Assessment. Checked out whether the group I am part of had made any contact on all channels, Teams area, Group Discussion Board and Group Padlet. Looks like I am the … Continue reading

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EdMOLT – Week Five

Start of a new week, start of a new blog post. TBA. Engaged Learning Communities (Continued) Group Work on the task of keeping a community engaged… checked out the Edinburgh Model Group 15 channels: discussion board, group e-mail via Teams, … Continue reading

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Roth2 v2

Roth2 v2 Revision 2020-05-24 Based on Blender Mesh from https://github.com/RuthAndRoth/Roth2 (was DRAFT8_4) Use a viewer which supports Bakes on Mesh, e.g. Firestorm. Roth2 is a low-poly mesh body specifically designed for OpenSimulator and which can also be used in Second … Continue reading

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EdMOLT – Week Four

4.3 Design Brief Action Plan – Edinburgh Model Group 15 A task to explore collaborative development of a course plan to present to a board of studies to show how the team would involve students… You are part of a … Continue reading

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EdMOLT – Week Three

I actually started week three by catching up on the last two modules in week two. The comments on teacher presence in 2.9 were interesting, as I found that we spent a lot of time interacting with students and the … Continue reading

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EdMOLT – Week Two

The blog post said it had timed out when I was updating it after adding three or four paragraphs. That’s is very bad. I find its really difficult to get the motivation to repeat a lot of comments after they … Continue reading

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Fortnite – Party Royale – Social Space

Fortnite normally involves player-versus-player combat modes. But a new “Party Royale” mode provides a social space that is being used for hangouts, parties, concerts and lightweight games. https://www.epicgames.com/fortnite/en-US/home Beginners Tips Keyboard and Controller Screenshots – To utilize Nvidia ShadowPlay if … Continue reading

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Vive Sync – VR Meeting Spaces

Launched today (30-Apr-2020) is HTC Vive Sync (https://sync.vive.com/) – which the web site states is an “all-in-one meeting and collaboration solution for VR. With VIVE Sync, it’s easy to customize your avatar, create a private meeting room, and begin working … Continue reading

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EdMOLT – Week One – 1.8 Onwards

1.8: I am an enthusiastic supporter of avatar-based virtual worlds (such as Second Life and the open-source OpenSim platforms) as shared collaborative spaces and they work well in a lot of educational contexts… and have used them for class meeting … Continue reading

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EdMOLT – Week One – 1.1 to 1.7

Started the course on Edinburgh Model for Online Teaching – henceforth shortened to EdMOLT. WordPress blog for course observations established at https://blogs.ed.ac.uk/bat_an-edinburgh-model-for-online-teaching/, though my main blog is usually at http://blog.inf.ed.ac.uk/atate/ I added a couple of entries onto the “Padlet” of … Continue reading

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Edinburgh Model for Online Teaching Course (EdMOLT)

Welcome to my blog for the Edinburgh Model for Online Teaching Course – which I will abbreviate to EdMOLT). I am a Professor in the School of Informatics and have an interest in teamwork and remote collaboration. I have been … Continue reading

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Outworldz – DreamGrid – Hobbiton

Fred Beckhusen of Outworldz and his team have done wonders again with another fine OpenSimulator-based region, released as an OpenSim Archive (OAR) licensed only for use on the DreamGrid distribution. Fred’s post on the MeWe – Outworldz Projects group on … Continue reading

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NoLimits2 – Space Mountain Paris

Space Mountain – De la Terre à la Lune (From the Earth to the Moon) https://steamcommunity.com/sharedfiles/filedetails/?id=1269373814 A wonderful NoLimits2/Steam Workshop build by Giftaddict (overall) and HelloHurricane/Pieter Hutapea (scripting). “Space Mountain, inaugurated at Disneyland Paris on June 1, 1995, is a … Continue reading

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Outworldz – Alexandria 30BC

Another fine virtual world build from Fred Beckhusen/Ferd Frederix and his team (Debbie Edwards aka Nyira Machabelli, Joe Builder and Avia Bonne) to recreate Ancient Egypt, specifically Alexandria in 30BC. It is located on the OpenSimulator-based Outworldz grid’s Alexandria region … Continue reading

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Second Life – Voice Echo Canyon

A common issue in teleconferencing is testing your headset and microphone to make sure its working, and not giving feedback to others (something often only YOU cannot hear). As more people engage in teleconferencing and virtual world systems voice testing … Continue reading

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Supercar in Second Life – Anaglyph 3D

Kirstens Viewer for Second Life can render the view in Anaglyph 3D for Red/Cyan 3D Glasses… for more details and download links see this blog post. So its a good excuse to take the 3D model of Supercar for another … Continue reading

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Virtual Conferences – A Guide to Best Practices

https://www.acm.org/virtual-conferences A community resource from the ACM Presidential Task Force on What Conferences Can Do to Replace Face-to-Face Meetings – Version 1.1(rc) of April 11, 2020 [Current version] [Local Copy] Discussion Forum (free account registration required): https://virtualconf.acm.org/

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Kirstens Viewer Update with Anaglyph 3D

Back in 2011, Kirstens Viewer for Second Life added an Anaglyph 3D view capability which could be seen with red/cyan 3D glasses. See this blog post. It was updated to the latest Second Life features in 2017. See this further … Continue reading

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Kitely Organizations

Kitely Organizations are a way to create a virtual grid inside the OpenSimulator-based Kitely grid. It allows groups to create and manage their own users, with control over which regions they can visit and what they can do in-world. A … Continue reading

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AIAI Virtual World Social Space

Quickstart: Get an OpenSim avatar at http://osgrid.org if you don’t already have one. Download and install the Firestorm Viewer. Login and look round, you usually arrive at an OSGrid Plaza. Follow the arrows on the floor to get an orientation … Continue reading

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Virtual World Best Practice in Education 2020

VWBPE Continue reading

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Supercar in OpenSim

Supercar, OpenSim Continue reading

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Supercar in Second Life

Supercar, Second Life Continue reading

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Dimension X – Supercar Display

Supercar puppet scale model made by Andrew Grimshaw of Wigan and displayed in the Dimension X Sci-Fi and Fantasy collectables shop in Hoylake in the Wirral near Liverpool, UK (at Unit 9A, The Quadrant, Hoylake, CH47 2EE) around October 2016 … Continue reading

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SpeedLight – Resources

Second Life, Viewer Continue reading

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