Author Archives: bat

Firestorm VR Mod 6.6.17

Download link: https://github.com/humbletim/firestorm-gha/releases/ Firestorm VR Mod 6.6.17.70368 is the final Pre-PBR (Pre Physically Based Rendering) Viewer. Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR … Continue reading

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WebRTC – Resources

There is a proposal to replace Vivox voice with open-source WebRTC facilities. This blog post provides links and resources related to the use of WebRTC in Second Life and potentially in OpenSim. https://webrtc.org/ Second Life Wiki – WebRTC Voice – … Continue reading

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Readyverse – Open – Resources

Readyverse Studios “Open” is a game based on Ernest Cline’s Ready Player One. https://www.readyverse.com/ https://www.visitopen.game/ The Readyverse on Twitter/X, OPEN on Twitter Readyverse Studios YouTube Channel, OPEN YouTube Channel

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Scalextric – Le Mans 1966 Ford GT40 (C2529A)

Scalextric Le Mans 1966 Ford GT40 3 Car Set created for the Goodwood Festival of Speed 2003. Manufactured approx. 2003. The cars are weathered to their race finish appearance. First: Ford GT40 Mk.II No.1 – Bruce McLaren and Chris Amon … Continue reading

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OpenXR – Resources

OpenXR is an API managed by the Khronos Group which provides a cross-platform way for applications to interact with immersive devices. This includes virtual reality (VR) headsets, augmented reality (AR) devices, motion controllers and more. It may in time replace … Continue reading

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The Nature Collective in Second Life

Following a snapshot posted by @Wurfi on Twitter/X I thought “The Nature Collective” virtual world build by Emm Vintner and her team on Gealain region in Second Life would be worth exploring. http://maps.secondlife.com/secondlife/Gealain/21/134/108

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Kemlo and Krillie

        This is a blog post under development. It describes a background storyline for exploring AI tools for creators (leonardo.ai, scenario.com). The Kemlo series is a collection of children’s science fiction and adventure novels written by E. C. Eliott … Continue reading

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Leonardo.ai Image Generation

AI, Image Continue reading

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Leonardo.ai for Avatar Realistic Image Generation

Gogo of Juicy Bomb made one of her useful tutorials on how to use Leonardo AI to turn Second Life avatar snapshots into realistic looking characters generated by AI, posting it on her Plurk Channel. Leonardo.ai uses underlying AI models … Continue reading

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Mirrors in Second Life – Viewer 7.1.3.7848563555

A later viewer 7.1.4.8208322938 already makes the process easier by making the Mirror Refection Probe volume (defined by its extent) set which objects have mirrored surfaces. With the introduction of Physically-Based Rendering (PBR) glTF materials support in Second Life viewers, … Continue reading

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AIAI Training and CPD

This blog post provides historical information about the training and Continued Professional Development (CPD) activities of the Artificial Intelligence Applications Institute (AIAI) at the University of Edinburgh between 1984 and 2020. As part of AIAI’s technology transfer remit it ran … Continue reading

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Firestorm PBR Alpha Tests for VR Mod

This is an experiment by @Sgeo to test Firestorm VR Mod 7.1.2.72850 PBR Alpha Test version to check whether the VR Mod approach works – and the good new is that it does. The above images are all taken using … Continue reading

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BadgEd

BadgEd (Open Digital Badges) is a mechanism to offer achievement and participation badges to those engaged in educational and other experiences. https://www.ed.ac.uk/information-services/learning-technology/more/badged-open-digital-badges The University of Edinburgh offers the BadgEd scheme – https://uoe.eu.badgr.com/ – based on the Open Badges Platform – … Continue reading

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Hippiestock Festival 2024 in Second Life

Visit the “Hippiestock” Festival in Second Life in January 2024… a lovely watercolour style region themed like the famous Woodstock Festival from 1969. The watercolour trees and leaves are a nice touch. All very trippy. Built by CK (Ceakay Ballyhoo) … Continue reading

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A21 News – Supercar

There are a number of Supercar themed stories by Andrew Clements under the “A Gerry Anderson A21 News Story” banner. See https://www.gerryanderson.com/tag/supercar/. Supercar Heads For Space! – A Gerry Anderson A21 News Report Andrew Clements, November 9, 2019 https://www.gerryanderson.com/supercar-heads-for-space/ Supercar: … Continue reading

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Scalextric – Batmobile (C4175)

Having bought the Scalextric Legends – Jim Clark Triple Set, I could not resist getting the detailed 1960s style Batmobile model too. The Batmobile was created by George Barris and based on the 1955 Lincoln Futura concept car (see this … Continue reading

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Scalextric Legends – Jim Clark (C4395A)

Having seen some of Jim Clark’s Formula 1 and road cars in the flesh a few times and remembering that I used Jim Clark’s Lotus 49 F1 race car as my slot racing car in competitions and at the Scalextric … Continue reading

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glTF – Model Viewers and Validation Tools

This blog post lists some resources used to view and validate glTF/GLB 3D files. Khronos Group glTF Test Viewer https://github.khronos.org/glTF-Sample-Viewer-Release/ [GitHub Source Code] As a test, a Blender model of Supercar (see this blog post) was exported to glTF (.glb … Continue reading

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Hiberworld – Resources

Hiberworld (https://hiberworld.com) is a virtual world in which users can link Ready Player Me (https://readyplayer.me) avatars and create experiences. Hiberworld can share equipment and clothing items across multiple virtual worlds through the Ready Player me platform.

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Sledging in Second Life 2023

Pick up a sledge and take to the Sled Run on Winter Wonderland in Second Life (2023)… http://maps.secondlife.com/secondlife/Winter%20Wonderland%203/163/71/92

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OpenSimulator Community Conference 2023 – OSCC23

The OpenSimulator Community Conference (OSCC) is one of the longest running virtual conference series, having started in 2013 and run annually since. This is OSCC’s 11th year and the event celebrates 16 years of OpenSimulator as the first commit was … Continue reading

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Second Life – Winter Wonderland 2023

Annually Second Life hosts “Winter Wonderland” regions with ice skating, sledding, snow scenes and fireworks. This year the environment was built with Physically-Based Rendering “Materials” (PBR) to mark the release of PBR glTF compatible viewers for Second Life (and OpenSim). … Continue reading

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Virtual World Vehicle Scripting System

Cuga Rajal provides the Supercar vehicle Scripting System for Second Life and OpenSimulator. Current version: Supercar Plus 2.0.4, July 24, 2023. GitGHub Source: https://github.com/cuga-rajal/supercar_plus Availability in OpenSim: hop://cc.opensimulator.org:8002/OSCC Expo Zone 3/111/52/26 Supercar Plus is a free LSL land vehicle (car) … Continue reading

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Palia – Resources

Palia (https://palia.com) is a World of Warcraft style questing game. This blog post provides some resources to help in initial game play. Palia Avatars Avatars can be tailored at start up and after a delay (a week?) some outfit items … Continue reading

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Aurelia’s Region in Second Life

Aurelia’s region in Second Life is a wonderful atmospheric build by JuicyBomb (Gorgeous Aurelia in Second Life, @gogolita on Twitter/X). Build by @Sparkle Skye who dropped in to say hello. http://maps.secondlife.com/secondlife/Aurelias/128/128/28 She added a PBR reflection probe on her skating … Continue reading

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Second Life Ice Skating 2023

FlyGearZ Ice Skating Lakes Updated for 2023 by Jenna Dirval and her Team http://maps.secondlife.com/secondlife/FlyGearZ/7/215/26 As in 2022, Flyte, Tyme and adjacent regions have a wonderful skating lake set in a moody landscape of snow and ice under a sky with … Continue reading

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Supercar at Norse Auk in Second Life

Supercar 3D model in Second Life at Norse Auk… using the Linden Lab 7.0.1 Physically Based Rendering (PBR) Viewer. Not bad for a model originally made in 1998. http://maps.secondlife.com/secondlife/Norse%20Auk/196/148/20

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Supercar Updated Model

Our original Supercar 3D model was created in Cinema 4D by Mick Imrie with support from Austin Tate back in 1998 (see https://www.aiai.ed.ac.uk/~bat/GA/supercar-3d.html) and subsequently converted to a number of other modelling tools by people in the Gerry Anderson Model … Continue reading

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Blender Tips

This blog post lists a number of tips I have found useful when using Blender. The tips are tested in Blender 3.6.4 or later. Free PDF Tutorial Blender 3D : Noob to Pro – Free 700 Page PDF Book. View … Continue reading

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World Science Fiction Convention 2023

The 81st World Science Fiction Convention opened in Chengdu, China on 19-Oct-2023. Homepage: https://en.chengduworldcon.com/ Twitter/X: https://twitter.com/chengduworldcon Opening Event: Blog Post – 19-Oct-2023 WorldCon Booklet: 65MB PDF Chasing Dreams for the Future – Promotional Video https://www.youtube.com/watch?v=SD-Xaq-hyHM Glasgow 2024 – A Worldcon … Continue reading

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