Author Archives: bat

Patagonia

Patagonia is somewhere I have wanted to visit for some time, and specifically to try to reach the base of a mountain in the Los Glaciares National Park in Argentina near El Chaltén. I have had an interest in rock … Continue reading

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Sine.space – 2001: a Space Odyssey

A “2001: a Space Odyssey” Sine.space scene has been created using the Unity3D VR Experience which uses 2001 movie related 3D models of the freely available 3D Warehouse Sketchup Models of the 2001 Space Station by Filip and the Orion … Continue reading

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Second Life – Gardens by the Bay

Maddy (Nibby Riddler) has constructed an artistic build in Second Life that is based on the Singapore gardens by the bay with it’s “Supertrees” and night lighting. Visit via http://maps.secondlife.com/secondlife/LEA15/179/122/22 See also Inara Pey’s Blog Post about the location. Our … Continue reading

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Sine.space – RGU Oil Rig Region – Live

The Sine.space RGU Oil Rig region using Colin Hetherington’s meshes is now accessible on the live server.. with a few enhancements to align the directional light with the water reflection and lens flare effects. See this blog post for details … Continue reading

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Significant Date

Retired, from full time work anyway. Returning part-time in March 2017 to continue to curate AIAI knowledge engineering resources and web site, and to coordinate the Virtual University of Edinburgh (Vue) facilities prior to handover to colleagues.

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Fairy Tree House

OpenSimulator Fairy Tree House and Accessories by Ada Wong on Whimsical Isle, LFGrid… hop://lfgrid.com:8002/Whimsical Isle/245/93/23

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Sea City

TV21 Annual 1971 published a story about a Pilkington Glass Age Development Committee design study of a “Sea City” for a community living offshore. A model was created and cutaways and renderings of the model appeared in the press. Details … Continue reading

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Unity Probuilder – Creating 3D Content in the Unity Editor

Unity ProBuilder is a Unity3D plug in that allows the creation and manipulation of 3D mesh content directly within the Unity Editor. There are basic (free) and Advanced (paid) versions. The advanced version allows for complete UV unwrapping, export of … Continue reading

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Sine.space – Creating Avatar Attachments

As a trial, and to provide space related outfits for the Space Station/ISS experience in Sine.space, I followed the instructions on the Sine.space wiki to create avatar clothing and attachments… I used the freely available NASA 3D models for the … Continue reading

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Virtual World Platforms – CPU and GPU Load Comparisons

I have done some performance monitor and CPU/GPU load comparisons for established virtual worlds like Second Life (Linden Lab viewer 5.0.0) and OpenSim (Firestorm Viewer 5.0.0) and emerging virtual world platforms like High Fidelity and Sine Space. Windows 10 Xeon … Continue reading

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Sansar

Linden Lab announced a number of community and social network feeds on 4th January 2017 as they prepare for the public opening of the platform sometime in 2017. Sandar.com Website Sansar YouTube Channel Twitter Feed – @SansarOfficial Sansar Forum

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Second Life – Winter Wonderland 2016

@InaraPey has provided an overview of the 2016 Winter Wonderland themed areas in Second Life… https://modemworld.me/2016/12/15/the-all-new-new-portal-parks-open-in-second-life/ Fireworks On the hour, every hour in Winter Wonderland… “Automated” Ice Skating The skating though does take some (keyboard) work! For a more “automated” … Continue reading

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OpenSimulator Community Conference 2016

The OpenSimulator Community Conference 2016 (#OSCC16) took place over the weekend of December 10th to 11th 2016 on the OpenSim-based OpenSim Community Conference grid (grid URI http://cc.opensimulator.org:8002 and WiFi front end http://cc.opensimulator.org:8005/wifi). My report on the experience of attending OSCC13 … Continue reading

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Winter in Second Life

As usual there are some wonderful Christmas and winter regions in Second Life… one of the “Destination Guide” locations in Winter 2016 is the Erebor region by Calaas Galadhon. http://maps.secondlife.com/secondlife/EREBOR/155/106/22

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Sine.space Regions

As described in an earlier blog post (Sine.space – OpenVCE Region) there is a route to take content created in OpenSimulator, save that as an OpenSim Archive (OAR) file, convert it to Collada mesh via the OAR Converter tool, and … Continue reading

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NASA Eyes

See the current or historic positions of spacecraft, planets and solar system bodies with @NASA_Eyes app for Windows and Mac. Download from http://eyes.nasa.gov. Checked out the view from Cassini during the flyby of Titan on 29th November 2016… There are … Continue reading

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Sine.space – Roller Coaster

CindyBolero has ported her “Winter Festival Aero Pines Park” content into Sine.space including a roller coaster. A bit more work is needed to sync up the views that each user sees. Apparently, sync on avatar movement is the default, but … Continue reading

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Sine.space – Castle Region

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Sine.space – RGU Oil Rig Region

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Sine.space – ISS Region

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Sine.space – Gerry Anderson Regions

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Sine.space – OpenVCE Region

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. A previous blog post showed early experiments while the system was in test mode in 2015. The platform is now available to all, and users can add … Continue reading

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Van Gogh at Arles on OpenSim

The OpenSimulator-based Littlefield Grid (LFGrid) has a wonderful “Arles” area created by Mudpuddle Cleanslate. It can be visited by any avatar from any Hypergrid-enabled OpenSim grid (such as OSGrid) via this location… hop://lfgrid.com:8002/Arles/177/129/22 Mudpuddle Cleanslate wrote: … Van Gogh’s Virtual … Continue reading

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360° Snapshots in Second Life

A new Second Life “Project Viewer” has been released by Linden Lab that allows for the creation of 360° snapshots in Second Life virtual world scenes. There is also a package of HTML and JavaScript that can be installed on … Continue reading

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IPAB Web Site

The University of Edinburgh School of Informatics Institute for Perception Action and Behaviour (IPAB), which is Edinburgh’s Robotics Institute and part of the Edinburgh Centre for Robotics (jointly with Heriot-Watt University) has a new web site… http://web.inf.ed.ac.uk/ipab

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Asgardia – The Space Nation

Asgardia (http://asgardia.space/) is a project to explore a space-based community by creating an “Asgardia Citzenship” of those interested. It will start with privately financed spacecraft and go on from there.

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DreamWorld – Outworldz OpenSim Installer

DreamWorld is an OpenSimulator world to demonstrate an easy to use OpenSim setup program called the “Outworldz Installer” created by Fred Beckhusen, aka Ferd Frederix. It includes MySQL, the Diva Distribution (“D2”) of OpenSim 0.8.2.1, Diva’s WiFi admin interface and … Continue reading

Posted in OpenSim, Virtual World | Tagged , , | 1 Comment

360 Degree Snapshots in Second Life and OpenSim

This is a resource area for experimentation with the production and publishing of 360° snapshots in virtual worlds such as Second Life and OpenSim. Blog Posts Panoramic 360 Degree Image Capture Coming to Second Life Viewer – Blog Post 2016-10-08 … Continue reading

Posted in Virtual World, VR | Tagged | 4 Comments

Edinburgh MOOCs

On 3rd October 2016 a celebration of the first 5 years of University of Edinburgh Massive Open Online Courses (MOOCs) took place in the Playfair Library in the University’s Old College. 35 MOOCs on three MOOC platforms (Coursera, EdX and … Continue reading

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Voice Activated Intelligent Personal Assistants

On 28th September 2016 the Amazon Echo voice-activated cloud-based intelligent personal assistant device named “Alexa” was introduced in the UK, having been available in the US since 6th November 2014 (see Wikipedia article). This blog post collects resources and links … Continue reading

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