Category Archives: OpenSim

Virtual Oil Rig – Enhancing Higher Education

A poster of the work on the RGU Virtual Oil Rig and related educational experiences to enhance learning and training for offshore oil rig workers was presented at the 3rd International Enhancement in Higher Education Conference: Inspiring Excellence – Transforming … Continue reading

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Fairy Tree House

OpenSimulator Fairy Tree House and Accessories by Ada Wong on Whimsical Isle, LFGrid… hop://lfgrid.com:8002/Whimsical Isle/245/93/23

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OpenSimulator Community Conference 2016

The OpenSimulator Community Conference 2016 (#OSCC16) took place over the weekend of December 10th to 11th 2016 on the OpenSim-based OpenSim Community Conference grid (grid URI http://cc.opensimulator.org:8002 and WiFi front end http://cc.opensimulator.org:8005/wifi). My report on the experience of attending OSCC13 … Continue reading

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Van Gogh at Arles on OpenSim

The OpenSimulator-based Littlefield Grid (LFGrid) has a wonderful “Arles” area created by Mudpuddle Cleanslate. It can be visited by any avatar from any Hypergrid-enabled OpenSim grid (such as OSGrid) via this location… hop://lfgrid.com:8002/Arles/177/129/22 Mudpuddle Cleanslate wrote: … Van Gogh’s Virtual … Continue reading

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DreamWorld – Outworldz OpenSim Installer

DreamWorld is an OpenSimulator world to demonstrate an easy to use OpenSim setup program called the “Outworldz Installer” created by Fred Beckhusen, aka Ferd Frederix. It includes MySQL, the Diva Distribution (“D2”) of OpenSim 0.8.2.1, Diva’s WiFi admin interface and … Continue reading

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Ferd’s NPC Dog Avatar for OpenSim

Fred Beckhusen (aka “@Ferd_Frederix” of http://www.outworldz.com/) has provided many fine open source contributions in OpenSim, including a range of animated non-player characters (NPCs). One is a dog called “Cindy”, which can be used as an NPC or avatar. It is … Continue reading

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Supercar in Second Life through VR

CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim. VR Performance using Oculus Debug Tool With “Ultra” graphics levels (including shadows) and 256m view distance, the performance is excellent and with exterior or … Continue reading

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Halcyon MOSES Grid Testing

Halycon is the virtual world server code base used by the InWorldz grid. The code is a branch of the OpenSimulator code, and has been contributed back to the wider OpenSimulator community (see this InWorldz blog post). Halcyon is being … Continue reading

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Second Life and OpenSim in VR using VorpX

While CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim, there is another way to explore virtual worlds in VR – through VorpX. VorpX allows some applications and games not specifically designed for … Continue reading

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Roller Coasters in VR using CtrlAltStudio

Now here is a nice test of the CtrlAltStudio viewer 1.2.6.43412 for Oculus Rift DK2 and CV1 for Second Life and OpenSim. On OSGrid’s Cuteulala Park region which includes a range of theme park rides and roller coasters. hop://login.osgrid.org/Cuteulala Park/148/81/22 … Continue reading

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Migration of Openvue to a New Server

These notes are to document the steps taken to migrate an existing OpenSim grid (Openvue) to a new Windows server. There are basically two mechanisms: Via a SQL transfer (mysqldump and load) which is the method documented here. Via OpenSim … Continue reading

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VRLand – A Community and Test Region for Virtual Reality in Virtual Worlds

“VRLand” is a region on the OpenSim-based OSGrid provided to act as a meeting place and community hub for those wanting to test virtual reality in virtual worlds like OpenSimulator (OpenSim) and Second Life. hop://hg.osgrid.org:80/VRLand/128/128/20 You can visit over the … Continue reading

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VR Campfire in OpenSim

A number of “Social VR” applications like vTime are now appearing for the Oculus Rift and HTC Vive which provide a meeting space in which a small number (4 to 8 typically) people can meet via avatars in a scene … Continue reading

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Oil Rig Training Environment in VR

To be honest, this blog post started out as a test of the performance with various graphics options to try CtrlAltStudio viewer with an NVidia GTX1080 GPU. But the performance even on maximum “ultra” graphics settings with shadows was so … Continue reading

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CtrlAltStudio Viewer 1.2.6.43412 Performance Testing

As noted in an earlier post CtrlAltStudio Viewer 1.2.6.43412 was released by David Rowe on 18th July 2016 to allow VR access to Second Life and OpenSim via the Oculus CV1 and DK2 using Oculus SDK/Runtime 1.5.0/1.6.0. This blog posts … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43412

CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 to run with the Oculus Rift CV1 (as well as the previously supported DK2) under … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43402

CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading

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Sim-on-a-Stick for OpenSim Development and Testing

Ener Hax’s “Sim-on-a-Stick” (http://simonastick.com) is a very useful prebuilt setup that allows a local copy of OpenSimulator to be quickly used for a new development or test environment. It can be used to create a fresh setup each time tests … Continue reading

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MOSES Office Hours 13-May-2016

The MOSES military metaverse grid members hold regular weekly “office hours” presentations and discussion meetings. At this specific meeting there was a discussion of the “Redmine” Wiki used for development and community contributions within team members of the MOSES project, … Continue reading

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OpenVCE Region on MOSES Grid

The OpenSimulator-based OpenVCE region has been reactivated on the MOSES Military Metaverse OpenSim grid to make this example of a virtual collaboration environment accessible for demonstrations to US federal and other agencies. The region contains a range of meeting facilities … Continue reading

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MOSES OpenSim Assets

The MOSES (Military Metaverse) Project has produced some assets, sample regions in OpenSimulator Archive (OAR) format, avatars and wearables. They are licenced under Creative Commons Attribution-ShareAlike 4.0. LIDAR Scanned Region Creation The US Army Research Labs Simulation Technology and Training … Continue reading

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MOSES Office Hours 29-Apr-2016

The MOSES military metaverse grid members hold regular weekly “office hours” presentations and discussion meetings. At this specific meeting there was a discussion of using virtual environments for training and review of training exercises, and giving greater training time in … Continue reading

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Fish4Knowledge at Virtual Worlds Best Practices in Education 2016

Jessica Chen-Burger (as avatar Skye Gears) presented the Fish4Knowledge project outreach pavilion and underwater aquarium project in Second Life and OpenSim at the Virtual Worlds Best Practices in Education 2016 online conference (VWBPE-2016). More details of the F4K Exhibition gallery … Continue reading

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Roller Coasters in OpenSim

I previously wrote about the roller coasters on OSGrid’s Recreation Plaza created by Cuteulala Artis and colleagues. Cuteulala has also provided a free access roller coaster that anyone can use. But everyone is asked to respect the open source nature … Continue reading

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OpenSimulator Varregion Tests

Normally Second Life and OpenSim have regions which are 256m X 256m in size. Regions can be placed alongside one another to make up larger land masses, as is done with the Virtual University of Edinburgh (Vue) regions which can … Continue reading

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Vue Display in Maps of Second Life

The Maps of Second Life Pavilion is accessible at New Kadath Lighthouse Art Gallery, New Kadath (34, 51, 22) – http://maps.secondlife.com/secondlife/New%20Kadath/34/52/23. It is curated by Juliana Lethdetter, a member of the Second Life Historical Society, and shows maps and information … Continue reading

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Halloween on OSGrid 2015

The 2015 Halloween Party on OSGrid’s All Hallows Plaza… 31 Oct 2015 12:00 SLT

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SculptGL

A web-based mesh creation tool at http://stephaneginier.com/sculptgl/ Especially for Halloween

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Valkyrie Avatar

The Edinburgh Centre for Robotics is to get a NASA Valkyrie Robot in March 2016 as part of its Robotarium. The Valkyrie robotic platform was originally designed and built in 2013 to carry out search and rescue missions inline with … Continue reading

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OpenSim OAR Convert to Unity Scene with Windows Interface

News 19-Nov-2016: The licence for OAR Converter was clarified on 19th November 2016 to ensure users and other developers realised this was intended to be openly and freely usable but to leave the copyright notice, author credits and liability statement … Continue reading

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