Category Archives: Second Life

Oil Rig Training Environment in VR

To be honest, this blog post started out as a test of the performance with various graphics options to try CtrlAltStudio viewer with an NVidia GTX1080 GPU. But the performance even on maximum “ultra” graphics settings with shadows was so … Continue reading

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CtrlAltStudio Viewer 1.2.6.43412 Performance Testing

As noted in an earlier post CtrlAltStudio Viewer 1.2.6.43412 was released by David Rowe on 18th July 2016 to allow VR access to Second Life and OpenSim via the Oculus CV1 and DK2 using Oculus SDK/Runtime 1.5.0/1.6.0. This blog posts … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43412

CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 [Codeplex Archive] to run with the Oculus Rift CV1 (as well as the previously supported … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43402

CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading

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Testing Second Life Oculus Rift Viewer 4.1.0.313313

On 1st July 2016 Linden Lab released a first version of their Oculus Rift Viewer version 4.1.0.313313 which is meant to work with the newer Oculus runtime 1.3 and hence to support the CV1 consumer version of the Oculus Rift. … Continue reading

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Second Life 13th Birthday

The Second Life 13th Birthday (SL13B) events took place in Second Life between 19th and 26th June with a range of exhibits built by Second Life residents and groups, and a number of social events, dances, etc.

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Second Life Visual Outfits Browser

A version of the Second Life Viewer which support a visual gallery of avatar outfits is being tested. The Outfits tool is extended to include a “Visual Outfits Browser” (VOB). Thumbnails (typically 256×256 or 128×128 images) can be created in … Continue reading

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Avatar JellyDolls

From Second Life Viewer 4.0.5 (18-May-2016) a capability to increase performance by rendering some highly complex avatars as “JellyDolls” was introduced. When set appropriately, the viewer will render avatars with a complexity score that are over some preset limit as … Continue reading

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Lord of the Rings Role Play

Lord of the Rings Online (http://lotro.com) is a MMORPG to allow for quests to be undertaken with the role of Man, Hobbit, Elf or Dwarf. It is free to play for the initial levels, and then is based on subscription. … Continue reading

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Fish4Knowledge at Virtual Worlds Best Practices in Education 2016

Jessica Chen-Burger (as avatar Skye Gears) presented the Fish4Knowledge project outreach pavilion and underwater aquarium project in Second Life and OpenSim at the Virtual Worlds Best Practices in Education 2016 online conference (VWBPE-2016). More details of the F4K Exhibition gallery … Continue reading

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2015 Virtual University of Edinburgh Graduation – School of Education

For seven years since 2009 the University of Edinburgh has offered its distance education and remote new graduates the option to graduate in Second Life, alongside the real world ceremony in the graduation hall, which his year is in Edinburgh’s … Continue reading

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The Man – One of the Earliest Objects in Second Life

“The Man” on Natoma/63/206/50 in Second Life is a destination I discovered through an interesting InfoGraphic about the scale of the land area in Second Life. The Man sculpture was created by “oldjohn Linden” on 19th July 2002. “The Man” … Continue reading

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Second Life – Move from Edinburgh University to Vue

In early November 2015 the “Edinburgh University” region in Second Life was abandoned… with active facilities being moved to the Vue, Vue South and Edinburgh East regions. Edinburgh University was originally obtained as part of the Vue estate in June … Continue reading

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Fish4Knowledge Virtual World Pavilion – Move to Vue

The Fish4Knowledge Exhibition Pavilion and Underwater Gallery is moving across the bay from the “Edinburgh University” home it has had since it was created to the “Vue” region in October 2010, which continues to be maintained as a virtual world … Continue reading

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Vue Display in Maps of Second Life

The Maps of Second Life Pavilion is accessible at New Kadath Lighthouse Art Gallery, New Kadath (34, 51, 22) – http://maps.secondlife.com/secondlife/New%20Kadath/34/52/23. It is curated by Juliana Lethdetter, a member of the Second Life Historical Society, and shows maps and information … Continue reading

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Halloween in Second Life 2015

Ghost avatars in Second Life at Halloween 2015 2015 Second Life Creepy Crawl 2015 Run by Xiola Linden on 30th October 2015, this event visited a number of spooky locations with “appropriate” music for the occasion… see https://community.secondlife.com/t5/Featured-News/Get-Your-Costumes-Ready-for-Friday-s-Inworld-Creepy-Crawl/ba-p/2975298

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SculptGL

A web-based mesh creation tool at http://stephaneginier.com/sculptgl/ Especially for Halloween

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Valkyrie Avatar

The Edinburgh Centre for Robotics is to get a NASA Valkyrie Robot in March 2016 as part of its Robotarium. The Valkyrie robotic platform was originally designed and built in 2013 to carry out search and rescue missions in line … Continue reading

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Virtual Reality in Second Life and OpenSim using the CtrlAltStudio Viewer

David Rowe’s CtrlAltStudio Viewer allows 3D stereoscopic and Oculus Rift Head Mounted Display (HMD) viewers of Second Life and OpenSim-based Virtual Worlds. It supports gamepad controllers too, such as the Xbox gamepad. Version 1.2.5.43397 (3rd October 2015) had been updated … Continue reading

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Second Life – Ai Austin 9th Birthday

9th birthday… don’t look a year older… and the flight suit stays remarkable clean…

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Vue – Maps in Second Life

Vue – the Virtual University of Edinburgh – is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. Following separate developments … Continue reading

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Maps of Second Life

The Maps of Second Life Pavilion shows maps and information about the development of Second Life since its early test days… The Maps of Second Life Pavilion is accessible while the SL12B celebrations are on via http://maps.secondlife.com/secondlife/SL12B%20Wonderous/113/23/22 or at its … Continue reading

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SL12B – Second Life 12th Birthday

Second Life was officially launched on 23rd June 2003 and has now has reached its 12th Birthday. A range of exhibits are available to act as a showcase for what has been built by the Second Life community. A pod … Continue reading

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Drawingboard in Second Life and OpenSim

Using the Media on a Prim (MOAP) capability to display web pages, including JavaScript (.js) on faces of objects in Second Life and OpenSim, a simple drawing facility can be provided. Drawingboard – Single User Whiteboard Drawingboard is a canvas … Continue reading

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Shields Sailboat in Second Life

In Second Life, for those interested in virtual sailing, there is a free sailboat available at Three Pines Sailing Resource Center (in June 2015).. accessible via the SLURL… http://maps.secondlife.com/secondlife/Owasco/73/208/201. I was pointed at this sailboat via a blog post by … Continue reading

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View over Vue

Here is a nice view from Ai Austin’s AIAI2 office on the second floor of the I-Room on the Virtual University of Edinburgh (Vue) region in Second Life. Must update the calendar 🙂 Here is an image of an I-Room … Continue reading

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Sansara – Second Life Continent

Sansara is the name given to the original “mainland” (“continent”) land mass in Second Life. Some background is on the Second Life Wiki which includes a map naming various regions and showing their geography. Sansara in 2015 This is how … Continue reading

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OpenVCE Presentation Systems

There are two presentations systems we have used in the Open Virtual Collaboration Environment (OpenVCE) in Second Life (and ported to OpenSim). Clever Zebra In-world Texture Presenter A means to display in-world slides included as textures is included within the … Continue reading

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Virtual World Best Practice in Education 2015

The 8th annual Virtual World Best Practice in Education (VWBPWE 2015) conference took place from March 18th to 21st 2015 in Second Life and on the OpenSimulator-based Avacon Grid. The inbuilt Vivox voice setup was used in Second Life, as … Continue reading

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Coursera AI Planning MOOC 2015 – Virtual World Meeting 17-Feb-2015

The fifth meeting of the 2015 AI Planning MOOC group session took place in Second Life on Tuesday 17th February 2015 at 8pm UT/GMT.

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