Category Archives: VR

VR Spacewalk at ISS

Scroll down to the “Try the ISS VR Experience” section for the web demonstration link and the download link for the Windows standalone version which will work in flat screen mode or in VR if you have an Oculus Rift … Continue reading

Posted in Space, VR | Tagged , , , , , | 2 Comments

Virtual Reality Experience in 10 Minutes

Scroll down to the “Try it Yourself” section for the web demonstration link and the download link for the Windows standalone version which will work in flat screen mode or in VR if you have an Oculus Rift attached. While … Continue reading

Posted in Space, VR | Tagged , | 2 Comments

Eve Valkyrie in VR – Pre-alpha Testing

Eve Valkyrie from Iceland-based CCP Games is a multi-user space shooter style game based on the Eve Universe but designed for next generation virtual reality headsets and input controllers such as the Oculus Rift. “Pre-alpha” testing for those with appropriate … Continue reading

Posted in Oculus, Space, VR | Tagged , , | Comments Off on Eve Valkyrie in VR – Pre-alpha Testing

Virtual Reality for Gerry Anderson Locations

Gerry Anderson locations for the TV series Supercar, Fireball XL5 and Stingray have been recreated using fan produced 3D models of the buildings, scenery and vehicles used in the TV shows. These have been used in OpenSimulator to create 3D … Continue reading

Posted in Gerry Anderson, Oculus, OpenSim, Supercar, VR | Tagged , , , , , , , , , , | 1 Comment

Virtual Reality in Second Life and OpenSim using the CtrlAltStudio Viewer

David Rowe’s CtrlAltStudio Viewer allows 3D stereoscopic and Oculus Rift Head Mounted Display (HMD) viewers of Second Life and OpenSim-based Virtual Worlds. It supports gamepad controllers too, such as the Xbox gamepad. Version 1.2.5.43397 (3rd October 2015) had been updated … Continue reading

Posted in Oculus, OpenSim, OpenVCE, Second Life, Virtual World, VR | Tagged , , , , , , , | Comments Off on Virtual Reality in Second Life and OpenSim using the CtrlAltStudio Viewer

OpenVCE and I-Room in Unity with VR

The Open Virtual Collaboration Environment (OpenVCE) initially created in Second Life and OpenSim along with its I-Room (virtual space for intelligent interaction) have been available for some time as OpenSim Archive (OAR) files and assets available in Second Life and … Continue reading

Posted in Oculus, OpenSim, OpenVCE, Virtual World, VR | Tagged , , , , , | Comments Off on OpenVCE and I-Room in Unity with VR

Unity and VR

This blog post documents some simple steps to get an initial Virtual Reality (VR) application built in Unity 5 to display and be controlled via the Oculus Rift DK2 Head Mounted Display (HMD) using Windows 10, Unity 5.2 and Oculus … Continue reading

Posted in Oculus, VR | Tagged , , , , , , | Comments Off on Unity and VR

AltspaceVR – Meet in Virtual Space

AltspaceVR (http://altvr.com) is developing a virtual world in which people can meet, chat, share media and have fun. Interested users could register for the beta-testing events and they were invited into a beta-test weekend on 25th and 26th April 2015. … Continue reading

Posted in Virtual World, VR | Tagged , , | Comments Off on AltspaceVR – Meet in Virtual Space

Using vorpX for Oculus Rift with FSX

This blog post describes tests of trying to use the “vorpX” (http://vorpx.com) drivers to allow games and applications on Windows to run on the Oculus Rift to provide a 3D virtual reality experience. Flight Simulator X (FSX) from Microsoft and … Continue reading

Posted in Oculus, VR | Tagged , , , , | 5 Comments

High Fidelity Alpha Tests – Introductory Videos

High Fidelity is currently in its alpha test stage. Although a number of public demonstrations have been shown and press articles have appeared, the main discussions between alpha testers and developers are taking place on a closed alpha test discussion … Continue reading

Posted in Virtual World, VR | Tagged , , , | Comments Off on High Fidelity Alpha Tests – Introductory Videos

Leap Motion

Testing the Leap Motion… https://www.leapmotion.com/ … a device which can sense the motion of the wrists, hands and fingers to give input to programs. It uses beams of infrared light to sense the position of the hands and can even … Continue reading

Posted in VR | Tagged , | Comments Off on Leap Motion

Digital Education Visit to Informatics Virtual Wonderland

The Digital Education team in the School of Education and the School of Informatics at the University of Edinburgh have worked together over the last decade on a range of virtual worlds and immersive experience activities relevant to research, learning … Continue reading

Posted in Distance Education, Games, Oculus, OpenSim, Second Life, Virtual World, VR | Tagged , , , , , | 1 Comment

VRChat Experiment

Testing VRChat for Oculus Rift and 2D monitors… in virtual worlds style chat/voice rooms or interaction spaces… Usage instructions can be found currently at http://vrchat.net/instructions.php Select a username and avatar type from a predefined list, or select a “custom” avatar … Continue reading

Posted in Oculus, Virtual World, VR | Tagged , , | Comments Off on VRChat Experiment

Spacecraft Simulators

A number of educators have provided some superb space simulation environments released on a free to use basis. Community support to these has provided many add-ons with richer textures, further destinations, improved spacecraft and educational tour support. Orbiter – Space … Continue reading

Posted in 3D, Space, VR | Tagged , , , , , , | 2 Comments

IS Visit to Virtual Reality Facilities in Informatics

A visit to Informatics of those interested in virtual reality and virtual worlds for education in the University of Edinburgh Information Services (IS) took place on 1st December 2014. One of the visitors was Fiona Hale (nee Littleton) who helped … Continue reading

Posted in Informatics, Oculus, OpenSim, Second Life, Virtual World, VR | Tagged , , , , | Comments Off on IS Visit to Virtual Reality Facilities in Informatics

2014 Virtual University of Edinburgh Graduation – School of Education

For six years since 2009 the University of Edinburgh has offered its distance education and remote new graduates the option to graduate in Second Life, alongside the real world ceremony in the McEwan Hall on Edinburgh’s campus. Such Virtual Graduations … Continue reading

Posted in Distance Education, Edinburgh, Oculus, Second Life, Virtual World, VR | Tagged , , , , , | Comments Off on 2014 Virtual University of Edinburgh Graduation – School of Education

Oil Rig in Virtual Reality

A realistic Oil Rig 3D mesh model used by Robert Gordon University (RGU) Oil & Gas Centre in Aberdeen for training purposes and as an educational resource has been provided in the Virtual University of Edinburgh (Vue) hosted OpenSimulator-based OSGrid … Continue reading

Posted in Oculus, OpenSim, Virtual World, VR | Tagged , , , , | Comments Off on Oil Rig in Virtual Reality

PS3 Controller with Windows

The Xbox 360 wired and wireless controllers for Windows can be used as joysticks or game controllers with a range of Windows games and applications. In particular the controller can be used with Second Life and OpenSim virtual world viewers. … Continue reading

Posted in VR | Tagged , , , , | 2 Comments

NoLimits Roller Coaster Simulator

NoLimits is a roller coaster simulation that lets you experience in virtual reality real existing coasters, or build rollercoasters to your own specifications using a comprehensive built in editor. 3D mesh models for parts of the build can be imported … Continue reading

Posted in Virtual World, VR | Tagged , , , , | Comments Off on NoLimits Roller Coaster Simulator

Unity Project – OpenVCE and I-Room

In preparation for some testing of the free version of Unity 4.5.5 and the Oculus Rift integration, I have updated some of my earlier tests of Unity3D from 2010-2011. Several of these builds are demonstrated at http://www.aiai.ed.ac.uk/~ai/unity/… OpenVCE The OpenSim-based … Continue reading

Posted in Oculus, OpenVCE, Virtual World, VR | Tagged , , , | Comments Off on Unity Project – OpenVCE and I-Room

High Fidelity Alpha Tests – Importing the Tuscany Villa Demo

An alpha test of importing the Oculus Rift Unity3D-based Tuscany Villa Demonstration to the hifi://alpha/TuscanyAlpha location proved very successful. As Tuscany Villa Appears in Oculus Unity Demo As Tuscany Villa Appears in High Fidelity (27-Oct-2014) HiFi Snapshot including Window Surround … Continue reading

Posted in Oculus, Virtual World, VR | Tagged , , , , , , | Comments Off on High Fidelity Alpha Tests – Importing the Tuscany Villa Demo

Oculus Rift DK2 – Helix Roller Coaster

Helix in VR image above by The Virtual Dutchmen For those with the stomach, there is a well modelled VR experience of riding the Helix Rollercoaster situated at Liseberg’s amusement park in Gothenburg, Sweden, produced by the Virtual Dutchmen (part … Continue reading

Posted in Oculus, VR | Tagged , , , , | Comments Off on Oculus Rift DK2 – Helix Roller Coaster

Oculus Rift DK2 – Oil Rig on OpenSim in CtrlAltStudio Viewer

Using David Rowe’s CtrlAltStudio Viewer (1.2.2.41206 Alpha 3), a variant of Firestorm 4.6.5 with added Oculus Rift DK1 and DK2 and Stereoscopic 3D display modes, on the AiLand grid based on OpenSimulator. hop://ai.vue.ed.ac.uk:8002/Oil%20Rig/128/128/20 Visiting the Robert Gordon’s University (RGU) oil … Continue reading

Posted in Oculus, OpenSim, Virtual World, VR | Tagged , , , , , , , , | Comments Off on Oculus Rift DK2 – Oil Rig on OpenSim in CtrlAltStudio Viewer

Oculus Rift DK2 – Supercar at Calton Hill

More testing of the Oculus Rift DK2 in Second Life using the Linden Labs Project Viewer 3.7.18 (295296). Check if a later version has been released. This version uses Oculus SDK 0.4.2 Beta so still works with the Rift DK2 … Continue reading

Posted in Oculus, Second Life, Supercar, Virtual World, VR | Tagged , , , , , , | Comments Off on Oculus Rift DK2 – Supercar at Calton Hill

Oculus Rift DK2 – Project Viewer 3.7.18.295296

On 15th October 2014 Linden Lab released an Oculus Rift compatible version of the Second Life “Project Viewer” which can be installed alongside the main official released viewer. The Rift viewer has version number 3.7.18.295296. At present the Rift DK2 … Continue reading

Posted in Oculus, Second Life, Virtual World, VR | Tagged , , , | Comments Off on Oculus Rift DK2 – Project Viewer 3.7.18.295296

Oculus Rift DK2 – Second Life Viewers

The viewers which support the Oculus Rift DK2 for use in the Second Life and OpenSim virtual worlds are making progress. At the time of writing the latest Oculus Rift SDK (version 0.4.2, 4-Sep-2014) does not yet properly support OpenGL … Continue reading

Posted in Oculus, OpenSim, Second Life, Virtual World, VR | Comments Off on Oculus Rift DK2 – Second Life Viewers

VR Headset – Circa 2015

Lets consider what ought to be included in a reasonable price consumer virtual reality headset by the end of 2015 or early 2016… Curved hi-resolution screen. In-situ eyepieces with +/- eye adjustment. Stereo audio with over ear cup earpieces (not … Continue reading

Posted in Virtual World, VR | Comments Off on VR Headset – Circa 2015

Oculus Rift DK2 – Linden Lab Rift Project Viewer

The Linden Lab Rift project viewer is being updated by “VoidPointer Linden” to work with the Oculus Rift DK2 and testing is now taking place. VoidPointer is an enthusiast about the possibilities of the Rift with Second Life and also … Continue reading

Posted in Oculus, Second Life, Virtual World, VR | Tagged , , | Comments Off on Oculus Rift DK2 – Linden Lab Rift Project Viewer

High Fidelity Alpha Tests – Experiments with Oculus Rift DK2

The HiFi Interface supports “VR Mode” in which the display can be shown on the Rift full screen when using “Extended Desktop” mode. It is not yet functioning with the “Direct to Rift” mode due to issues with the current … Continue reading

Posted in Oculus, Virtual World, VR | Tagged , , , | Comments Off on High Fidelity Alpha Tests – Experiments with Oculus Rift DK2

Oculus Rift DK2 – Fallingwater

The Frank Lloyd Wright Fallingwater building in OpenSim (this one by Inara Pey is on the Kitely Grid – see blog post) is worth exploring in 3D via the Oculus Rift DK2 with the CtrlAltStudio Viewer. Inside Fallingwater

Posted in Oculus, OpenSim, Virtual World, VR | Tagged , , , , | Comments Off on Oculus Rift DK2 – Fallingwater