Tag Archives: Epic

Sine.space – Castle Region

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Castle on OSGrid

The Castle region from AiLand has been mounted as a region on OSGrid. [Visit via hop://login.osgrid.org:80/Castle/215/145/103] “Epic Castle” is a nice demonstration of a complex mesh model that can be imported into OpenSim, and saved as an OpenSim Archive (OAR) … Continue reading

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OpenSim OAR – Epic Castle

[Visit via hop://ai.vue.ed.ac.uk:8002/Castle/215/145/103] “Epic Castle” is a nice demonstration of a complex mesh model that can be imported into OpenSim, and saved as an OpenSim Archive (OAR) file that others can load and use. In this instance the Epic Citadel … Continue reading

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