Tags
- 3D
- AIPLAN
- Avatar
- CtrlAltStudio
- DK2
- EDC11
- Edinburgh
- Fireball XL5
- Gerry Anderson
- HiFi
- High Fidelity
- I-Room
- IDGBL
- Lifestream
- Linden Lab
- Mesh
- MOOC
- Moodle
- MOSES
- Motor Racing
- OAR
- Oculus
- Oculus Rift
- Oil Rig
- OpenSim
- OpenVCE
- Openvue
- OSCC
- OSCC13
- OSGrid
- RGU
- Rift
- Sansar
- Second Life
- Sine
- Space
- Stingray
- Supercar
- Unity
- Unity3D
- Virtual World
- VR
- Vue
- VWBPE
- World of Warcraft
Blog Operations
-
Recent Posts
Recent Comments
Archives
- April 2018
- March 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- May 2011
- March 2011
- November 2010
- October 2010
- August 2010
- June 2010
- May 2010
- April 2010
- March 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- February 1995
Tag Archives: Second Life
Second Life – Isle of May
The “Isle of May” created by Serene Footman and Jade Koltai is on the “Weed” region in Second Life and can be accessed via this SLurl: https://maps.secondlife.com/secondlife/Weed/100/102/41 Anchored on the Firth of Forth in Scotland, the Isle of May is … Continue reading
Pandora in the Virtual World
I have blogged before about the Pegase region for the Pandora Universe group in Second Life which offers role play based on the “Avatar” film directed by James Cameron and based on Pandora, a moon of Alpha Centauri. Pegase – … Continue reading
Ruth 2.0
Ruth 2.0 and Roth 2.0 are low-poly mesh avatar bodies, specifically designed for Opensimulator. They are built to use standard SL UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator … Continue reading
Vue -> Openvue
Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. Second Life is a virtual worlds platform provided by Linden … Continue reading
Posted in Virtual World
Tagged OpenSim, Second Life, Virtual World, Vue
Comments Off on Vue -> Openvue
Second Life – Bento Avatars
Trying the new richer Bento skeleton avatars… which were released as starter avatars by Linden Lab on 5th July 2017 (see this announcement). Thomas with my old Ai Austin skin and shape works great as “Strider”… and I even get … Continue reading
Posted in Second Life, Virtual World
Tagged Avatar, Bento, Second Life, Strider
Comments Off on Second Life – Bento Avatars
Second Life in Anaglyph 3D using Kirstens Viewer
Back in 2011, Kirstens Viewer for Second Life added an Anaglyph 3D view capability which could be seen with red/cyan 3D glasses. See this blog post. Kirstens Viewer has now been updated by Kirstenlee Cinquetti to include recent Second Life … Continue reading
Posted in 3D, Second Life
Tagged 3D, Anaglyph, Kirsten, Second Life
Comments Off on Second Life in Anaglyph 3D using Kirstens Viewer
Second Life – Gardens by the Bay
Maddy (Nibby Riddler) has constructed an artistic build in Second Life that is based on the Singapore Gardens by the Bay with it’s “Supertrees” and night lighting. Visit via http://maps.secondlife.com/secondlife/LEA15/179/122/22 See also Inara Pey’s Blog Post about the location. Our … Continue reading
Posted in Second Life
Tagged Gardens, Second Life, Singapore
Comments Off on Second Life – Gardens by the Bay
Second Life – Winter Wonderland 2016
@InaraPey has provided an overview of the 2016 Winter Wonderland themed areas in Second Life… https://modemworld.me/2016/12/15/the-all-new-new-portal-parks-open-in-second-life/ Fireworks On the hour, every hour in Winter Wonderland… “Automated” Ice Skating The skating though does take some (keyboard) work! For a more “automated” … Continue reading
Posted in Second Life
Tagged 2016, Second Life, Winter
Comments Off on Second Life – Winter Wonderland 2016
Winter in Second Life
As usual there are some wonderful Christmas and winter regions in Second Life… one of the “Destination Guide” locations in Winter 2016 is the Erebor region by Calaas Galadhon. http://maps.secondlife.com/secondlife/EREBOR/155/106/22
Posted in Second Life
Tagged Christmas, Ice Skating, Second Life, Winter
Comments Off on Winter in Second Life
360° Snapshots in Second Life
A new Second Life “Project Viewer” has been released by Linden Lab that allows for the creation of 360° snapshots in Second Life virtual world scenes. There is also a package of HTML and JavaScript that can be installed on … Continue reading
Posted in 3D, Second Life, Virtual World
Tagged 360, 3D, Linden Lab, Second Life, Snapshot
3 Comments
Vue Landmarks Restored in Second Life
On the Virtual University of Edinburgh (Vue) regions in Second Life, some landmark buildings that were previously on the “Edinburgh University” region have been restored in world so that they appear in the distance when meetings are held at “The … Continue reading
Posted in Second Life
Tagged Edinburgh University, forum, Informatics, Old College, Second Life, Vue
Comments Off on Vue Landmarks Restored in Second Life
Second Life Starter Avatars
Second Life provides a wide selection of avatars to select from when you first join, and these are all available in the Avatar Picker tool or the Inventory “Library” to pick later. Its also possible to mix and match to … Continue reading
Scuba Dive in Second Life
Scuba diving is a popular virtual sport in Second Life… and scuba diving has been available on the Virtual University of Edinburgh facilities in Second Life from the very earliest days of the Vue regions (back from 2006). See this … Continue reading
Posted in Second Life
Tagged DAN, Dive, Scuba, Second Life
Comments Off on Scuba Dive in Second Life
Skydive in Second Life
When I first joined Second Life in 2006, I used a skydive setup built by “Cubey Terra” (Steve Cubey Cavers) to demonstrate some of the features of Second Life to colleagues and friends. Some images from those early days are … Continue reading
Ai Austin @ 10
Ai Austin is 10 years old in Second Life today (joined on 6th August 2006)… Here are Ai’s outfits built up over the period in Second Life… Ai’s skin was a gift back in 2006 from a fellow educator who … Continue reading
Posted in Second Life, Virtual World
Tagged Avatar, Second Life, Virtual World
Comments Off on Ai Austin @ 10
Supercar in Second Life through VR
CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim. VR Performance using Oculus Debug Tool With “Ultra” graphics levels (including shadows) and 256m view distance, the performance is excellent and with exterior or … Continue reading
Posted in Gerry Anderson, Oculus, OpenSim, Second Life, Supercar, VR
Tagged Gerry Anderson, Oculus, OpenSim, Second Life, Supercar, VR
Comments Off on Supercar in Second Life through VR
Second Life and OpenSim in VR using VorpX
While CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim, there is another way to explore virtual worlds in VR – through VorpX. VorpX allows some applications and games not specifically designed for … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged Oculus, OpenSim, Rift, Second Life, vorpX, VR
2 Comments
Supercar in VR
This is Gerry Anderson’s Supercar mesh model (with non-physical flight scripts) in Second Life viewed in VR via the CtrlAltStudio viewer 1.2.6.43412 for Oculus Rift DK2 and CV1. The Supercar mesh has a “prim equivalent” of 705. More information on … Continue reading
Posted in Gerry Anderson, Oculus, Second Life, Supercar, Virtual World, VR
Tagged CtrlAltStudio, Second Life, Supercar, VR
Comments Off on Supercar in VR
Watercolour Wander in Second Life
“A Watercolour Wander” by Ceakay Ballyhoo (CK) is an installation artwork in Second Life sponsored by the “Linden Endowment for the Arts” (LEA) who provide in world space donated by Linden Lab for artists to create and show their works. … Continue reading
Posted in Second Life, Virtual World
Tagged Art, LEA, Second Life
Comments Off on Watercolour Wander in Second Life
Oil Rig Training Environment in VR
To be honest, this blog post started out as a test of the performance with various graphics options to try CtrlAltStudio viewer with an NVidia GTX1080 GPU. But the performance even on maximum “ultra” graphics settings with shadows was so … Continue reading
Posted in Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, Oil Rig, OpenSim, RGU, Rift, Second Life, VR
Comments Off on Oil Rig Training Environment in VR
CtrlAltStudio Viewer 1.2.6.43412 Performance Testing
As noted in an earlier post CtrlAltStudio Viewer 1.2.6.43412 was released by David Rowe on 18th July 2016 to allow VR access to Second Life and OpenSim via the Oculus CV1 and DK2 using Oculus SDK/Runtime 1.5.0/1.6.0. This blog posts … Continue reading
Posted in Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, OpenSim, Performance, Rift, Second Life
Comments Off on CtrlAltStudio Viewer 1.2.6.43412 Performance Testing
Testing CtrlAltStudio Viewer 1.2.6.43412
CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 to run with the Oculus Rift CV1 (as well as the previously supported DK2) under … Continue reading
Posted in 3D, Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR, X-Box
2 Comments
Testing CtrlAltStudio Viewer 1.2.6.43402
CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged 3D, CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR
Comments Off on Testing CtrlAltStudio Viewer 1.2.6.43402
Testing Second Life Oculus Rift Viewer 4.1.0.313313
On 1st July 2016 Linden Lab released a first version of their Oculus Rift Viewer version 4.1.0.313313 which is meant to work with the newer Oculus runtime 1.3 and hence to support the CV1 consumer version of the Oculus Rift. … Continue reading
Second Life 13th Birthday
The Second Life 13th Birthday (SL13B) events took place in Second Life between 19th and 26th June with a range of exhibits built by Second Life residents and groups, and a number of social events, dances, etc.
Second Life Visual Outfits Browser
A version of the Second Life Viewer which support a visual gallery of avatar outfits is being tested. The Outfits tool is extended to include a “Visual Outfits Browser” (VOB). Thumbnails (typically 256×256 or 128×128 images) can be created in … Continue reading
Posted in Second Life, Virtual World
Tagged Ai Austin, Avatar, Second Life, Viewer, Virtual World, VOB
Comments Off on Second Life Visual Outfits Browser
Avatar JellyDolls
From Second Life Viewer 4.0.5 (18-May-2016) a capability to increase performance by rendering some highly complex avatars as “JellyDolls” was introduced. When set appropriately, the viewer will render avatars with a complexity score that are over some preset limit as … Continue reading
Posted in Second Life, Virtual World
Tagged Avatar, Complexity, JellyDoll, OpenSim, Second Life
Comments Off on Avatar JellyDolls
2015 Virtual University of Edinburgh Graduation – School of Education
For seven years since 2009 the University of Edinburgh has offered its distance education and remote new graduates the option to graduate in Second Life, alongside the real world ceremony in the graduation hall, which his year is in Edinburgh’s … Continue reading
Posted in Edinburgh, MscEL, Second Life, Virtual World
Tagged Edinburgh, EDSLGRAD, Graduation, Second Life
Comments Off on 2015 Virtual University of Edinburgh Graduation – School of Education
Second Life Avatars
Second Life has a new set of “mesh attachment” avatars called “Classic” available through the initial account creation page at http://join.secondlife.com and through the “Me -> Choose an Avatar” in the viewer. It is interesting that Linden Lab chose to … Continue reading
Posted in Virtual World
Tagged Avatar, Second Life, Virtual World
Comments Off on Second Life Avatars
Second Life – Move from Edinburgh University to Vue
In early November 2015 the “Edinburgh University” region in Second Life was abandoned… with active facilities being moved to the Vue, Vue South and Edinburgh East regions. Edinburgh University was originally obtained as part of the Vue estate in June … Continue reading
Posted in Edinburgh, Second Life, Virtual World
Tagged Second Life, Vue
Comments Off on Second Life – Move from Edinburgh University to Vue