LCFG::Build::Skeleton changes

At the LCFG Annual Review meeting held last week one topic which was discussed was the idea of all Perl based LCFG components being implemented as modules with the component script just being a very thin wrapper which loads the module and calls the dispatch method. This has been our recommended coding style for quite a while now and we use this approach for many of the core components.

During the discussion I realised that the lcfg-skeleton tool which is used to create the outline directory structure for new projects does not support this way of working. To make it really easy to create new Perl-based components which follow recommended best-practice I have consequently updated LCFG-Build-Skeleton. The new version 0.4.1 creates a module file (e.g. lib/LCFG/Component/Foo.pm), the necessary CMake file and also tweaks the specfile appropriately. This will be in the stable release on Thursday 18th December or you can grab it from CPAN now.

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