Monthly Archives: May 2013

Announcing the First OpenSimulator Community Conference (OSCC-2013)

The Overte Foundation (the non-profit Organisation behind the OpenSimulator Community) and AvaCon (a non-profit Virtual Worlds Conferencing and Event Organisation) are pleased to announce the first annual OpenSimulator Community Conference 2013, to take place on the OpenSimulator Conference Center grid … Continue reading

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OpenVCE Region in 3D via Kirstens Viewer

While we wait for the Oculus Rift, you might want to get your 1950s-style red+cyan 3D specs out and take a look at this Anaglyph 3D view of the OpenVCE region in Second Life/OpenSim captured with Kirstens Viewer S19 (version … Continue reading

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OpenSimulator Openvue Grid Upgrade

After some weeks of preparation and testing on an experimental server, a new core services server has been installed for the Open Virtual University of Edinburgh (Openvue) OpenSimulator grid run by Austin Tate in AIAI (Avatar: Ai Austin), in the … Continue reading

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OpenSim Dev Meeting and Avatar Load Test

The regular OpenSim Developers meeting took place on OSGrid Wright Plaza at 7pm BST on 13th May 2013. This was followed by a trial run by Nebadon Izumi to test higher number of avatars in a 4 corner sim setup … Continue reading

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OpenVCE Virtual World Region on the Move

OpenVCE is a virtual world collaboration region created for the Open Virtual Collaboration Environment (http://openvce.net) in conjunction with Clever Zebra and released as open source assets under the LGPL licence. It has existed in Second Life since May 2009 and … Continue reading

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Explorations in the OpenSim Undersea Observatory

Justin Reeve’s Undersea Observatory Region for OpenSim Justin Reeve, an educational technologist in the Weber School District in Utah, has created an OpenSim region with an undersea observatory and working submersibles, etc. aimed at Secondary School age pupils and to … Continue reading

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Fish4Knowledge Pavilion and Underwater Observatory in Second Life and OpenSim

The Fish4Knowledge (f4K) has an exhibition pavilion and an underwater observatory/aquarium in Second Life and OpenSim. An information page for the Fish4Knowledge Pavilion and Underwater Observatory in Second Life and OpenSim is at http://www.aiai.ed.ac.uk/project/f4k/. Chen-Burger, Y-H. and Tate, A. (2015) … Continue reading

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Discussion with Linden Lab on Upcoming Second Life Technical Features

Second Life meeting at 2pm SLT Monday 13th May at the “Designing Worlds” Second Life studio in the “Garden of Dreams” region, involving Oz, Brooke, Troy and Nyx Linden to discuss the issues of Server Side Baking and materials. Details … Continue reading

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TOS for a Typical “Free to Play” Online Mobile Game

You will be aware of the rapidly growing number of “free to play” on-line games, especially targeted at customers using mobile devices. And we frequently see long terms of service popping up on devices when some change in terms occurs, … Continue reading

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Back to the Future in the 1980s OASIS MUD

You need to read Ready Player One by Ernest Cline to understand this… but it starts in 1980s culture, the time of the first MUDs thanks to Richard Bartlett and others. And continues on to the pervasive virtual worlds in … Continue reading

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Aberdeen Oil Rig Visit on RGU Islands in OpenSim

Today I visited with Colin Hetherington and Jo-Anne McCafferty* (Learning Enhancement Coordinator and Distance Learning Lead Lecturer) of the Oil and Gas Centre at Robert Gordon University (RGU) in Aberdeen, Scotland to see their RGU Islands OpenSimulator grid. We visited … Continue reading

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3D Web Think Tank – Brainstorming – Kick Starting the Future of the Metaverse

Brainstorming session with the 3D Web Think Tank to look for ideas for kick starters to further the development of the Metaverse. Date/Time: 05 May 2013 @ 11 am PST/MVT/SLT Location: IEEE’s Artificial Intelligence Learning Center in Second Life SLURL: … Continue reading

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Cloud Party – Virtual World in a Browser with WebGL

Cloud Party has been available for the last year or so and I tried it out when it first appeared. Since, initially, Facebook linked login was required, and I long ago ditched Facebook due to its constant creep on privacy … Continue reading

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