Monthly Archives: August 2014

My other car is…

There is a fine mesh model of the mid 1960s TV version of the Batmobile in Second Life… A nice complement to the early 1960s Supercar… And in Real Life…

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High Fidelity Alpha Tests – Experiments with Oculus Rift DK2

The HiFi Interface supports “VR Mode” in which the display can be shown on the Rift full screen when using “Extended Desktop” mode. It is not yet functioning with the “Direct to Rift” mode due to issues with the current … Continue reading

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Oculus Rift DK2 – Others in VR Space

With the availability of an early alpha version of the CtrlAltStudio Viewer from David Rowe, it is now possible to enter a populated and content-rich virtual world and interact with others via voice in Second Life and OpenSim… no more … Continue reading

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Oculus Rift DK2 – Fallingwater

The Frank Lloyd Wright Fallingwater building in OpenSim (this one by Inara Pey is on the Kitely Grid – see blog post) is worth exploring in 3D via the Oculus Rift DK2 with the CtrlAltStudio Viewer. Inside Fallingwater

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Jim Clark Cars on Forth Bridge

On Thursday 21st August 2014, a number of Jim Clark cars were on show at the Forth Road Bridge HQ in South Queensferry and then were driven over the Forth Road Bridge, from South to North. http://www.forthbridgesfestival.com/events/jim-clark-50th-anniversary-british-touring-cars-forth-road-bridge-parade/ Jim Clark’s own … Continue reading

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Oculus Rift DK2 – CtrlAltStudio Viewer Tests

David Rowe (twitter: @CtrlAltDavid) has released an early experimental version of his CtrlAltStudio Viewer for Second Life and OpenSim which can support the Oculus Rift DK2. The viewer already supported 3D stereoscopic displays for the NVidia 3D Vision (with active … Continue reading

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High Fidelity Alpha Tests – 1000 Up

I began HiFi testing on 15th May 2014 with Windows Build 587 and using the hifi://sandbox.highfidelity.io domain. This week the 1,000th build of the HiFi Interface was released. Some screenshots are provided here of build 999 and build 1000 to … Continue reading

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High Fidelity Alpha Tests – NPC Bots as Assignments

As an example of providing “assignments” to a domain server, the alphas.highfidelity.io forum provided an example to run a number of NPC “bots” on a domain. Instructions (alpha tester login required) are at: https://alphas.highfidelity.io/t/running-ai-on-windows-with-your-stack-manager/817 The idea is that you use … Continue reading

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High Fidelity Alpha Tests – Oil Rig

As a test of a larger mesh build import to HiFi, the RGU Oil Rig mesh from OpenSim Vue-Rig region was exported through Firestorm 4.6.5 via it’s Collada backup mechanism and through Autodesk’s FBX Converter and then loaded as a … Continue reading

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Mike Mercury at Black Rock Lab via 123D

As a test of the “Autodesk 123D Catch” app, I tested this on a small Robert Harrop figurine [SUF01] of Mike Mercury from Gerry Anderson’s Supercar. The figure was photographed from multiple directions and passed through the app to create … Continue reading

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Oculus Rift DK2 – Alone in VR Space

Many reviewers and bloggers rave about the Oculus Rift and the amazing immersive feeling that the “games” and 3D “experiences” available give. After a week or two with the Oculus Rift DK2 and trying a range of the experiences and … Continue reading

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High Fidelity Alpha Tests – Using 3D Models

3D models, such as the many free models from NASA at http://nasa3d.arc.nasa.gov/models can be converted to FBX format – using for example the Autodesk FBX Converter – Here is an example of the simple International Space Station (ISS) mesh served … Continue reading

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High Fidelity Alpha Tests – Skydome

To give an improved sky appearance rather than the black space and stars background which shows when an avatar is above 10m in altitude and provide some surrounding distance terrain, a large “skydome” sphere can be placed around a scene … Continue reading

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Oculus Rift DK2 – Undersea, in Flight and in Space

A list of Oculus Rift DK2 games and experiences is maintained, along with download links, at: http://www.theriftarcade.com/oculus-rift-dk2-supported-games/ As tests of the Oculus DK2 there are some excellent 3D immersive environments to try… Undersea with Ocean Rift http://llyrie.blogspot.co.uk/2014/07/ocean-rift-demo-for-dk2.html Image from Llyr’s … Continue reading

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Wishlist for Next Gen Virtual World

Linden Labs has announced work has begun on a new virtual world to use recent technologies and High Fidelity created by the founder of Linden Labs, Philip Rosedale, is working on a virtual world of its own… http://nwn.blogs.com/nwn/2014/06/linden-lab-building-second-life-2.html http://nwn.blogs.com/nwn/high-fidelity/ This … Continue reading

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High Fidelity Alpha Tests – Domain Server

Multiple domain servers run on a large number of systems are part of the distributed and scalable design of High Fidelity… Image from High Fidelity https://highfidelity.io/blog/2014/04/high-fidelity-system-architecture/ https://github.com/highfidelity/hifi/wiki/Running-Local-Servers Running a Domain Server On 1st August 2014 a Windows version of the … Continue reading

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