Oculus Rift DK2 – Oil Rig on OpenSim in CtrlAltStudio Viewer

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Using David Rowe’s CtrlAltStudio Viewer (1.2.2.41206 Alpha 3), a variant of Firestorm 4.6.5 with added Oculus Rift DK1 and DK2 and Stereoscopic 3D display modes, on the AiLand grid based on OpenSimulator.

hop://ai.vue.ed.ac.uk:8002/Oil%20Rig/128/128/20 

Visiting the Robert Gordon’s University (RGU) oil rig training facility. This is a build mostly using 3D meshes imported to OpenSim via the Collada DAE mesh file format. The build allows for a range of oil rig and subsea training events hosted in the virtual world.

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Oil Rig Deck

The deck of the oil rig has a number of cranes, storage for pipes, containers for equipment and a control room. These have a range of educational aids and video displays. Non-Player Characters (NPCs) occupy the cranes. Boiler suits and ear defenders are required wear for trainees, instructors and visitors.

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Oil Rig Interior

The interior of the oil rig is realistically modelled, along with 3D spatially orientated loud machinery noise. Educational aids at key points and on key items help students identify elements of the interior equipment on the rig.

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Seabed, BOP and ROV

On the seabed is a Blow Out Preventer (BOP), a Remotely Operated Vehicle (ROV), piping and a range of test and repair equipment. They are surrounded by educational aids.

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Oil Rig on VR

In the Oculus Rift immersive educational experiences like this come to life. When surrounded by the training team and other students connected via voice it really is a fantastic learning environment.

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