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Monthly Archives: September 2015
OpenVCE on MOSES Grid
The MOSES Grid has moved to new servers and avatars or regions that existed on the original grid are being restored or recreated using OpenSim Inventory Archives (IARs) for avatars or OpenSim Archives (OARs) for regions. The OpenVCE region has … Continue reading
Posted in OpenSim, OpenVCE, Virtual World
Tagged MOSES, OpenSim, OpenVCE, Virtual World
Comments Off on OpenVCE on MOSES Grid
Project Sansar
Project Sansar – https://projectsansar.com/ – from Linden Lab is now available to an invited initial testing community. The welcome/login screens show a lush mountainous terrain overlaid with wireframe buildings, vehicles and other objects. Internet Explorer seems not to be supported, … Continue reading
Posted in Virtual World
Tagged Linden Lab, Project Sansar, Sansar, Virtual World
Comments Off on Project Sansar
OpenSim – JustinCC Bon Voyage Party
A Hypergrid Safari party on OSGrid on 23rd September 2015 was to honour core OpenSim developer and Overte Foundation chairman Justin Clark-Casey, stepping down from his lead position in the team to focus on other activities. But hopefully keeping a … Continue reading
Unity3D Characters
This post provides links and resources related to a number of free to use avatars that can be inserted into Unity 3D projects to provide third person views of a character able to move through a scene. The avatars, scripts, … Continue reading
Supercar Airborne in Unity
Some time ago I used one of the Unity tutorial examples involving a race track and race car game to try out Unity, and replaced the visual model of the included car with our Gerry Anderson Supercar 3D Model (using … Continue reading
Posted in Gerry Anderson, Supercar
Tagged Gerry Anderson, Supercar, Unity
Comments Off on Supercar Airborne in Unity
OpenVCE and I-Room in Unity with VR
The Open Virtual Collaboration Environment (OpenVCE) initially created in Second Life and OpenSim along with its I-Room (virtual space for intelligent interaction) have been available for some time as OpenSim Archive (OAR) files and assets available in Second Life and … Continue reading
Unity and VR
This blog post documents some simple steps to get an initial Virtual Reality (VR) application built in Unity 5 to display and be controlled via the Oculus Rift DK2 Head Mounted Display (HMD) using Windows 10, Unity 5.2 and Oculus … Continue reading
Wet.fm
Another Sine Wave Entertainment virtual world, ths time a music and dance style shared space. Join for free and get your avatar at http://www.wet.fm/signup/facebook/referral/136941 Avatars do not seem to enter in the same instance of the arrival zone. More to … Continue reading
GoJiyo
GoJiyo (http://gojiyo.com) is a multi-user virtual world and claims to be the largest virtual world in use in India. It is based on a 3D virtual world MMO platform by Sine Wave Entertainment, who are themselves creating a virtual world … Continue reading