Monthly Archives: November 2020

Grid Hopping

Firestorm (15-Nov-2020) is now at Release Candidate stage and undergoing final QA testing. There are improvements to the handling of OpenSimulator “hop” addresses, especially to ensure that the current grid is inserted into Hypergrid addresses rather than always (incorrectly) … Continue reading

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Blender Avatar Rigging – Simple Guide

Update 17-Apr-2021: as part of improvements that Ada Radius is making to the avatar armature documentation she has removed the sample armatures in RuthAndRuth/Reference/Ada Radius that are referred to below. Ada Radius has improved the armatures on 26th January 2021 … Continue reading

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