Monthly Archives: February 2021

Mick Imrie – Supercar Take 2

Mick Imrie created a detailed Supercar 3D model in Cinema4D back in 1998-1999 and this has been used as the basis for many ports to other 3D modelling tools, game platforms, flight and space simulators and virtual worlds platforms since … Continue reading

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NASA Perseverance Mars Rover Landing

On 18th February 2021 the NASA Perseverance Mars Rover landed on Mars.. This was my setup for watching the mission with NASA TV Live and a real time simulation of the landing in NASA Eyes… Along with participation in the … Continue reading

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Importing Mesh to Second Life and OpenSim

This is a page of resources related to creating mesh models suitable for upload and use in Second Life and OpenSim. http://wiki.secondlife.com/wiki/Mesh http://wiki.secondlife.com/wiki/Mesh_background_information http://wiki.secondlife.com/wiki/Mesh/Exporting_a_mesh_from_Blender https://docs.blender.org/manual/en/latest/files/import_export/collada.html Cleaning up your act – how a round trip through Blender can improve your mesh … Continue reading

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