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Monthly Archives: February 2022
OpenVCE for OpenSim 2022
The OpenVCE OpenSim Archive (OAR) file provides a collaboration and meeting area. It can be loaded onto any OpenSim region to provide a range of useful facilities for a group or community. The OpenVCE virtual world assets were originally provided … Continue reading
Active Worlds
This blog post is to provide resources and access links for Active Worlds – https://www.activeworlds.com/, an online virtual world launched in 1995 and predating Second Life which launched in 2003 [Wikpedia]. Video by Straszfilms “Active Worlds: The 27-Year-Old Virtual World … Continue reading
History of SecondLife and OpenSim VR Viewers
These notes were originally posted on the Discord Firestorm VR Mod channel to explain the history behind the various 3D and VR Viewers for Second Life and OpenSim. They are collected together here for convenience. Pre-VR HMD 3D Approaches The … Continue reading
Posted in OpenSim, Second Life, VR
Tagged OpenSim, Second Life, VR
Comments Off on History of SecondLife and OpenSim VR Viewers
Metaverse Fashion Week 2022
Fashion designer Jonathan Simkhai (@JonathanSimkhai) partnered with @Everyrealm & @BlueberryMeta to produce avatar clothing and the Metaverse Fashion Week runway fashion show event inside Second Life. The event was covered in various fashion magazines and on fashion web sites. Learn … Continue reading
Silent Running
The 1972 Film “Silent Running” directed by Douglas Turnbull has a central plot of a future where scientists have sought to protect the environmental diversity of Earth’s natural resources by creating a protected “island” in space – on converted commercial … Continue reading
Blade Runner in Second Life
A Second Life build by Hera (zee9) depicting the city scene from the 1982 film Blade Runner. Visit via the arrival portal on the Cloud Lake region via https://maps.secondlife.com/secondlife/Cloud%20Lake/98/100/395 and then click on the board to Blade Runner… http://maps.secondlife.com/secondlife/Cloud%20Lake/124/148/46 See … Continue reading
360° Snapshots in OpenSim
We have had the capability to create 360° Snapshots in Second Life since 2016 and the full release of the capability in the default viewer from 2021. Now Firestorm 6.5.3 is incorporating the same capability, allowing 360° Snapshots in both … Continue reading