Beorn’s House on OpenSim

Beorn’s House is a 256mx256m region for DreamGrid (OpenSim) with surrounding mountainous landscape and is part of the “Hobbiton Collection“/Shirelands of Hobbit/Lord of the Rings themed regions built by David Denny (avatar: Darkness Papp), licenced for exclusive use on the DreamGrid distribution of OpenSim. It can be loaded onto a 256mx256m region in DreamGrid via the “Content” menu in the DreamGrid control panel.

Licence and Credits (from OAR Readme)

Part of the Hobbiton Collection by Darkness Papp
For exclusive use only in DreamGrids CC-BY-NC 4.0
Character Created By: J. R. R. Tolkien

Beorn lived in a wooden house on his pasture-lands between the Misty Mountains and Mirkwood, to the east of the Anduin. His household included an animal retinue (horses, dogs, sheep, and cows, among others); according to Gandalf, Beorn did not eat his cattle, nor hunt wild animals. He also grew large areas of clover for his bees.

When you rez this build, make sure your music is off, you will want to hear the sounds here… a billy goat, a wolf, and birds. A serene countryside estate with lush landscaping.

This lovely country cottage has beehives, horses grazing, bales of hay to feed them. Entering the cottage, from the garden area, you will see Great Danes to guard you, and a cow eating hay in the prep area of the cottage where you will bring in your produce from the fields to prepare them for your evening meals. Attached is a Dining area where you can enjoy your freshly picked harvest.

This entry was posted in OpenSim, Virtual World and tagged , , , . Bookmark the permalink.