Author Archives: bat

Le Chateau Motel in Second Life

https://community.secondlife.com/blogs/entry/12092-second-life-destinations-le-chateau/ https://secondlife.com/destination/le-chateau-motel https://maps.secondlife.com/secondlife/Swing%20Island/50/109/34/ Creator Victoire Sire says that the inspiration behind Le Chateau is a typical 80’s style American motel. I was interested to see that (from the poolside) it looks VERY similar to a Miami Beach hotel we stayed … Continue reading

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Diva Wifi for OpenSim 0.9.2.* and later

Diva Canto provides the popular “Diva Distribution (D2)” precompiled version of OpenSim which includes a number of addon modules. One of these is called “Wifi” and provides a web front-end interface to OpenSim running in “Standalone” or “Grid mode with … Continue reading

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Artemis I

Artemis I launched at 06:47hrs UT on 16-Nov-2022 from Launch Pad Complex 39B at Kennedy Space Center, in Cape Canaveral, Florida, USA. Artemis I – Website – https://www.nasa.gov/artemis-1 Artemis I – Blog – https://blogs.nasa.gov/artemis/ Artemis I – Tracker – https://www.nasa.gov/specials/trackartemis/ … Continue reading

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Mastodon Microblogging

Mastodon is a micro blogging social network similar to Twitter. But it is based on open source code and a distributed network of servers. You find a suitable server to register an account on and have a handle such as … Continue reading

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Fireball XL5 and Four Feather Falls in Colour

The Network on Air free streaming evening on 28th October 2022, the 60th Anniversary of the first broadcast of Fireball XL5’s Planet 46 opening episode, included colourised episodes of Four Feather Falls (First Train Through) and Fireball XL5 (The Sun … Continue reading

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HG Safari – WesLorien – ElvenWood

The Hypergrid Safari Group met on 19th October 2022 to visit the grid.vibel.eu grid’s “WesLorien ElvenWood” themed region by Roland Francis. https://www.vibel.eu/regions/weslorien (Diary Blog Post of a Visit by Elbereth Elentari) hop://grid.vibel.eu:8002/WesLorien/71/172/31 HG Safari blog post on the visit by … Continue reading

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HG Safari – Hobbiton

The Hypergrid Safari Group met on 19th October 2022 to visit Outworldz grid’s “Hobbiton” themed regions by Fred Beckhusen (avatar: Ferd Frederix) and David Denny (avatar: Darkness Papp). The grid can be accessed via http://www.outworldz.com:9000. hop://www.outworldz.com:9000/Hobbiton/487/357/23 https://www.outworldz.com/cgi/freesculpts.plx?q=OAR- HG Safari blog … Continue reading

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Openvue Continent on DreamGrid

The Virtual University of Edinburgh “Openvue” grid on http://virtual.aiai.ed.ac.uk:8002 has been operating since 2007 on the OpenSimulator platform as an open Hypergrid accessible resource looked after by Prof. Austin Tate (avatar: Ai Austin) in the School of Informatics at the … Continue reading

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OpenSimulator Mantis Reporter Statistics

http://opensimulator.org/mantis/summary_page.php

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Converting Ready Player Me Avatars for Second Life and OpenSim

This blog post provides resources and information for a route to take Ready Player Me avatars through Blender into Second Life and OpenSim to travel across the Hypergrid. Workflow for Conversion Obtain Ready Player Me avatar .glb URL. Download avatar … Continue reading

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Beorn’s House on OpenSim

Beorn’s House is a 256mx256m region for DreamGrid (OpenSim) with surrounding mountainous landscape and is part of the “Hobbiton Collection“/Shirelands of Hobbit/Lord of the Rings themed regions built by David Denny (avatar: Darkness Papp), licenced for exclusive use on the … Continue reading

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Crystal Frost – Unity Viewer for Second Life and OpenSim

GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides resources related to the development of Crystal Frost which is still at … Continue reading

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WWF – saveyour.world

saveyour.world is a virtual world created for the World Wildlife Fund Deutschland and accessible using a Ready Player Me avatar.

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Firestorm VR Mod 6.6.3

Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted Displays (HMDs) via SteamVR. Firestorm VR Mod is now available from https://github.com/humbletim/firestorm-gha/releases (Assets) For … Continue reading

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SwiftXR – Resources

SwiftXR lets a user create a project, drag and drop 3D objects into it, personalize it, and deploy cross-platform 3D, WebAR, and WebVR experiences. A basic project can be tried with an initial 5 credits given when you first register … Continue reading

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Ready Player Me Fashion

Ready Player Me (https://readyplayer.me) allows the creation of cross platform avatars that can be exported in .gltf format for use or conversion to a range of virtual worlds and metaverse platforms and many other purposes. A range of clothing, outfits … Continue reading

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aiaustin.readyplayer.me

This blog post describes experiments with embedding the Ready Player Me Avatar Creator into an application. Initially I wanted to create a reliable and repeatable workflow to take Ready Player Me avatars into Second Life or OpenSim. This process used … Continue reading

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Using Ready Player Me Avatars in Second Life and OpenSim

This blog post is replaced by a later one here since developments have taken place in Ready Player me and the Bento Buddy plugin for Blender. This blog post provides resources and information for a route to take Ready Player … Continue reading

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Vogue Singapore – Virtual World Fashion in Spatial.io

The September 2022 and October 2022 issue of Vogue Singapore (https:/vogue.sg) linked the virtual world fashion of fashion designer Yimeng Yu (https://vogue.sg/fashion-designer-yimeng-yu/) with Ready Player Me avatars. https://spatial.io/s/Vogues-New-World-62fabe0cabce1e00010f6f9a?share=2054290015843864647 https://vogue.sg/lina-zhang-september-issue-2022/ https://vogue.sg/fashionsnewworld https://vogue.sg/fashion-designer-yimeng-yu/ https://vogue.sg/every-body-nft-vogue-singapore-metaartclub/ Ready Player Me Avatar Creator – Vogue Direct … Continue reading

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Second Life Puppetry – Resources

This blog post provides some links and resources relevant to the (currently experimental) development of “Puppetry” for Second Life and OpenSim. Puppetry opens up the viewer to accept animation data from other sources such as scripts (e.g. Python), a webcam … Continue reading

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Aurelia’s Rainy Day Cafe

A quick visit to Aurelia’s Rainy Day Cafe in Second Life. Initially to pick up a (free) box of EEP Rainbow environment settings by Juicy Bomb (see this blog post)… but then I stayed to enjoy the cafe on the … Continue reading

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Monaverse

Mona or Monaverse is a browser based virtual world platform that provides a number of separate experiences connected via portals – https://monaverse.com/ Mona accepts registration and logins by connecting a cryptocurrency wallet such as Metamask and WalletConnect. Or you can … Continue reading

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Parallel by Tommy Hilfiger

Matching Virtual and In Real Life Outfits by Tommy Hilfiger – https://www.paralleltommyhilfiger.com/ Outfits Redeemed in Wardrobe

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glTF Resources

glTF (GL Transmission Format) https://www.khronos.org/gltf/ https://registry.khronos.org/glTF/ PDF: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.pdf HTML: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html glTF 2.0 Quick Reference Guide (PDF) glTF 2.0 is now an ISO standard (4-Aug-2022): https://www.khronos.org/news/press/khronos-gltf-2.0-released-as-an-iso-iec-international-standard ISO/IEC 12113:2022 specification is available here. glTF Converters See https://blog.inf.ed.ac.uk/atate/2018/09/28/gltf-converters/ glTF Avatars Ready Player Me … Continue reading

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Openvue grid goes behind Firewall

The Virtual University of Edinburgh “Openvue” grid on http://virtual.aiai.ed.ac.uk:8002 has been operating since 2007 on the OpenSimulator platform as an open Hypergrid accessible resource looked after by Prof. Austin Tate (avatar: Ai Austin) in the School of Informatics at the … Continue reading

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Firestorm VR Mod 6.5.6

Firestorm 6.5.6 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into the Firestorm 6.5.6.66221 release branch. The VR Mod approach takes a minimalistic approach to inserting VR capabilities into the viewer in order that the … Continue reading

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Second Life – The Man – 2002-2022

It is the 20th anniversary of the creation of “The Man” statue which appeared on one of the Second Life Beta regions on 19th July 2002. Twenty years of the Second Life virtual world and going strong. https://secondlife.com/destination/the-man http://maps.secondlife.com/secondlife/Natoma/96/182/26 360° … Continue reading

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Another Year of Adventures

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Roblox – Resources

Roblox is an online game platform and game creation system that allows users to create and play in environments or games. Roblox is free to play, with in-game purchases available through its virtual currency called “Robux”. According to Wikipedia, as … Continue reading

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Second Life – Resources

Web page: https://secondlife.com Downloads: https://secondlife.com/support/downloads/ Second Life Discord Channel: please note that this is not intended as a general user/residents forum, it is for special developments and active projects group participants – Invite Link, Request creator channel access

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