Tags
- 3D
- AI
- AI Planning
- Avatar
- CtrlAltStudio
- DK2
- EDC11
- Edinburgh
- Firestorm
- Games
- Gerry Anderson
- Halloween
- HiFi
- High Fidelity
- I-Room
- IDGBL
- Lifestream
- Metaverse
- MOOC
- Moodle
- Motor Racing
- OAR
- Oculus
- Oculus Rift
- Oil Rig
- OpenSim
- OpenVCE
- Openvue
- OSCC
- OSCC13
- OSGrid
- RGU
- Rift
- Sansar
- Second Life
- Sine
- Space
- Supercar
- Unity
- Unity3D
- Virtual World
- VR
- Vue
- VWBPE
- World of Warcraft
Blog Operations
-
Recent Posts
Recent Comments
- bat on Firestorm VR Mod 6.6.17
- bat on Firestorm PBR Alpha Tests for VR Mod
- bat on Supercar in FSX in 2019
- bat on Firestorm VR Mod 6.6.8
- bat on Jim Clark Cars on Forth Bridge
Archives
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- May 2019
- April 2019
- January 2019
- December 2018
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- June 2018
- May 2018
- April 2018
- March 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- May 2011
- March 2011
- November 2010
- October 2010
- August 2010
- June 2010
- May 2010
- April 2010
- March 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- February 1995
Author Archives: bat
Firestorm VR Mod 6.6.17
Download link: https://github.com/humbletim/firestorm-gha/releases/ Firestorm VR Mod 6.6.17.70368 is the final Pre-PBR (Pre Physically Based Rendering) Viewer. Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR … Continue reading
Posted in OpenSim, Second Life, Virtual World, VR
Tagged Firestorm, OpenSim, Second Life, Virtual World, VR
1 Comment
WebRTC – Resources
There is a proposal to replace Vivox voice with open-source WebRTC facilities. This blog post provides links and resources related to the use of WebRTC in Second Life and potentially in OpenSim. https://webrtc.org/ Second Life Wiki – WebRTC Voice – … Continue reading
Readyverse – Open – Resources
Readyverse Studios “Open” is a game based on Ernest Cline’s Ready Player One. https://www.readyverse.com/ https://www.visitopen.game/ The Readyverse on Twitter/X, OPEN on Twitter Readyverse Studios YouTube Channel, OPEN YouTube Channel
Scalextric – Le Mans 1966 Ford GT40 (C2529A)
Scalextric Le Mans 1966 Ford GT40 3 Car Set created for the Goodwood Festival of Speed 2003. Manufactured approx. 2003. The cars are weathered to their race finish appearance. First: Ford GT40 Mk.II No.1 – Bruce McLaren and Chris Amon … Continue reading
Posted in Motor Sport
Tagged Slot Racing
Comments Off on Scalextric – Le Mans 1966 Ford GT40 (C2529A)
OpenXR – Resources
OpenXR is an API managed by the Khronos Group which provides a cross-platform way for applications to interact with immersive devices. This includes virtual reality (VR) headsets, augmented reality (AR) devices, motion controllers and more. It may in time replace … Continue reading
The Nature Collective in Second Life
Following a snapshot posted by @Wurfi on Twitter/X I thought “The Nature Collective” virtual world build by Emm Vintner and her team on Gealain region in Second Life would be worth exploring. http://maps.secondlife.com/secondlife/Gealain/21/134/108
Posted in Nature, Second Life
Tagged Nature, Second Life
Comments Off on The Nature Collective in Second Life
Kemlo and Krillie
This is a blog post under development. It describes a background storyline for exploring AI tools for creators (leonardo.ai, scenario.com). The Kemlo series is a collection of children’s science fiction and adventure novels written by E. C. Eliott … Continue reading
Leonardo.ai Image Generation
AI, Image Continue reading
Posted in AI
Comments Off on Leonardo.ai Image Generation
Leonardo.ai for Avatar Realistic Image Generation
Gogo of Juicy Bomb made one of her useful tutorials on how to use Leonardo AI to turn Second Life avatar snapshots into realistic looking characters generated by AI, posting it on her Plurk Channel. Leonardo.ai uses underlying AI models … Continue reading
Posted in AI, Second Life
Tagged AI, Avatar, Second Life
Comments Off on Leonardo.ai for Avatar Realistic Image Generation
Mirrors in Second Life – Viewer 7.1.3.7848563555
A later viewer 7.1.4.8208322938 already makes the process easier by making the Mirror Refection Probe volume (defined by its extent) set which objects have mirrored surfaces. With the introduction of Physically-Based Rendering (PBR) glTF materials support in Second Life viewers, … Continue reading
Posted in Second Life
Tagged Second Life
Comments Off on Mirrors in Second Life – Viewer 7.1.3.7848563555
AIAI Training and CPD
This blog post provides historical information about the training and Continued Professional Development (CPD) activities of the Artificial Intelligence Applications Institute (AIAI) at the University of Edinburgh between 1984 and 2020. As part of AIAI’s technology transfer remit it ran … Continue reading
Firestorm PBR Alpha Tests for VR Mod
This is an experiment by @Sgeo to test Firestorm VR Mod 7.1.2.72850 PBR Alpha Test version to check whether the VR Mod approach works – and the good new is that it does. The above images are all taken using … Continue reading
Posted in OpenSim, Second Life, Virtual World, VR
Tagged Firestorm, OpenSim, Second Life, VR
1 Comment
BadgEd
BadgEd (Open Digital Badges) is a mechanism to offer achievement and participation badges to those engaged in educational and other experiences. https://www.ed.ac.uk/information-services/learning-technology/more/badged-open-digital-badges The University of Edinburgh offers the BadgEd scheme – https://uoe.eu.badgr.com/ – based on the Open Badges Platform – … Continue reading
Hippiestock Festival 2024 in Second Life
Visit the “Hippiestock” Festival in Second Life in January 2024… a lovely watercolour style region themed like the famous Woodstock Festival from 1969. The watercolour trees and leaves are a nice touch. All very trippy. Built by CK (Ceakay Ballyhoo) … Continue reading
A21 News – Supercar
There are a number of Supercar themed stories by Andrew Clements under the “A Gerry Anderson A21 News Story” banner. See https://www.gerryanderson.com/tag/supercar/. Supercar Heads For Space! – A Gerry Anderson A21 News Report Andrew Clements, November 9, 2019 https://www.gerryanderson.com/supercar-heads-for-space/ Supercar: … Continue reading
Posted in Gerry Anderson, Supercar
Tagged Gerrr, Gerry Anderson, Supercar
Comments Off on A21 News – Supercar
Scalextric – Batmobile (C4175)
Having bought the Scalextric Legends – Jim Clark Triple Set, I could not resist getting the detailed 1960s style Batmobile model too. The Batmobile was created by George Barris and based on the 1955 Lincoln Futura concept car (see this … Continue reading
Scalextric Legends – Jim Clark (C4395A)
Having seen some of Jim Clark’s Formula 1 and road cars in the flesh a few times and remembering that I used Jim Clark’s Lotus 49 F1 race car as my slot racing car in competitions and at the Scalextric … Continue reading
Posted in Motor Sport
Tagged Jim Clark, Motor Racing, Slot Racing
Comments Off on Scalextric Legends – Jim Clark (C4395A)
glTF – Model Viewers and Validation Tools
This blog post lists some resources used to view and validate glTF/GLB 3D files. Khronos Group glTF Test Viewer https://github.khronos.org/glTF-Sample-Viewer-Release/ [GitHub Source Code] As a test, a Blender model of Supercar (see this blog post) was exported to glTF (.glb … Continue reading
Hiberworld – Resources
Hiberworld (https://hiberworld.com) is a virtual world in which users can link Ready Player Me (https://readyplayer.me) avatars and create experiences. Hiberworld can share equipment and clothing items across multiple virtual worlds through the Ready Player me platform.
Posted in Virtual World
Tagged Avatar, Ready Player Me, Virtual World
Comments Off on Hiberworld – Resources
Sledging in Second Life 2023
Pick up a sledge and take to the Sled Run on Winter Wonderland in Second Life (2023)… http://maps.secondlife.com/secondlife/Winter%20Wonderland%203/163/71/92
OpenSimulator Community Conference 2023 – OSCC23
The OpenSimulator Community Conference (OSCC) is one of the longest running virtual conference series, having started in 2013 and run annually since. This is OSCC’s 11th year and the event celebrates 16 years of OpenSimulator as the first commit was … Continue reading
Second Life – Winter Wonderland 2023
Annually Second Life hosts “Winter Wonderland” regions with ice skating, sledding, snow scenes and fireworks. This year the environment was built with Physically-Based Rendering “Materials” (PBR) to mark the release of PBR glTF compatible viewers for Second Life (and OpenSim). … Continue reading
Posted in Second Life
Tagged Second Life, Winter
Comments Off on Second Life – Winter Wonderland 2023
Virtual World Vehicle Scripting System
Cuga Rajal provides the Supercar vehicle Scripting System for Second Life and OpenSimulator. Current version: Supercar Plus 2.0.4, July 24, 2023. GitGHub Source: https://github.com/cuga-rajal/supercar_plus Availability in OpenSim: hop://cc.opensimulator.org:8002/OSCC Expo Zone 3/111/52/26 Supercar Plus is a free LSL land vehicle (car) … Continue reading
Posted in OpenSim, Second Life
Tagged OpenSim, Second Life
Comments Off on Virtual World Vehicle Scripting System
Palia – Resources
Palia (https://palia.com) is a World of Warcraft style questing game. This blog post provides some resources to help in initial game play. Palia Avatars Avatars can be tailored at start up and after a delay (a week?) some outfit items … Continue reading
Aurelia’s Region in Second Life
Aurelia’s region in Second Life is a wonderful atmospheric build by JuicyBomb (Gorgeous Aurelia in Second Life, @gogolita on Twitter/X). Build by @Sparkle Skye who dropped in to say hello. http://maps.secondlife.com/secondlife/Aurelias/128/128/28 She added a PBR reflection probe on her skating … Continue reading
Second Life Ice Skating 2023
FlyGearZ Ice Skating Lakes Updated for 2023 by Jenna Dirval and her Team http://maps.secondlife.com/secondlife/FlyGearZ/7/215/26 As in 2022, Flyte, Tyme and adjacent regions have a wonderful skating lake set in a moody landscape of snow and ice under a sky with … Continue reading
Posted in Second Life
Tagged Ice Skating, Second Life, Winter
Comments Off on Second Life Ice Skating 2023
Supercar at Norse Auk in Second Life
Supercar 3D model in Second Life at Norse Auk… using the Linden Lab 7.0.1 Physically Based Rendering (PBR) Viewer. Not bad for a model originally made in 1998. http://maps.secondlife.com/secondlife/Norse%20Auk/196/148/20
Posted in Gerry Anderson, Second Life, Supercar
Tagged Gerry Anderson, PBR, Second Life
Comments Off on Supercar at Norse Auk in Second Life
Supercar Updated Model
Our original Supercar 3D model was created in Cinema 4D by Mick Imrie with support from Austin Tate back in 1998 (see https://www.aiai.ed.ac.uk/~bat/GA/supercar-3d.html) and subsequently converted to a number of other modelling tools by people in the Gerry Anderson Model … Continue reading
Posted in 3D, Gerry Anderson, Supercar
Tagged Blender, Gerry Anderson, glTF, Supercar, Unity
1 Comment
Blender Tips
This blog post lists a number of tips I have found useful when using Blender. The tips are tested in Blender 3.6.4 or later. Free PDF Tutorial Blender 3D : Noob to Pro – Free 700 Page PDF Book. View … Continue reading
World Science Fiction Convention 2023
The 81st World Science Fiction Convention opened in Chengdu, China on 19-Oct-2023. Homepage: https://en.chengduworldcon.com/ Twitter/X: https://twitter.com/chengduworldcon Opening Event: Blog Post – 19-Oct-2023 WorldCon Booklet: 65MB PDF Chasing Dreams for the Future – Promotional Video https://www.youtube.com/watch?v=SD-Xaq-hyHM Glasgow 2024 – A Worldcon … Continue reading