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Author Archives: bat
Artemis II Crew Announcement
Reid Wiseman (@astro_reid), Commander Victor Glover (@AstroVicGlover), Pilot Christina Koch (@Astro_Christina), Mission specialist Jeremy Hanson (@Astro_Jeremy), Mission specialist On 3rd April 2023 NASA announced that former US Navy fighter pilots Reid Wiseman & Victor Glover, veteran astronaut Christina Koch, and … Continue reading
ChatGPT and DALL·E
I decided that the tide cannot be held back and I better get an OpenAI AppID to test out some features of ChatGPT (a.k.a. “Chat”), DALL·E and an image manipulation Blender addon such as BlenderGPT. Here is a conversation with … Continue reading
For the Love of Fashion
This event is part of a year-long celebration marking sixty years of research into computer science and AI at the University of Edinburgh. Starting in 1963 with a small group of machine intelligence pioneers, and computer science innovators, the University … Continue reading
Metaverse Fashion Week 2023
Metaverse Fashion Week 2023 (#MVFW23) took place in a variety of virtual worlds and platforms including Spatial (https://spatial.io) in a space ghosted by Luis Fern and Metamundo which can be visited with Ready Player Me (https://readyplayer.me) avatars. This follows the … Continue reading
Posted in Virtual World
Tagged Fashion, Ready Player Me, Spatial, Virtual World
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Ruth2 v4 Rigging
Sean Heavy has documented a process to add an armature/rig to the Ruth2v4 open source mesh avatar and to export components of the avatar for Second Life and OpenSim using the Onigiri Blender add-on. These notes are to provide some … Continue reading
Posted in OpenSim, Second Life
Tagged Blender, Onigiri, OpenSim, Ruth, Second Life
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Virtual World Best Practice in Education 2023
The 16th Virtual World Best Practice in Education 2023 online conference titled “Uncommon Realities” took place in Second Life on 23rd March to 25th March 2023. The event organised by https://www.vwbpe.org/ focuses on the use of immersive virtual environments for … Continue reading
Posted in Distance Education, Virtual World
Tagged VWBPE
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Ready Player Me Avatars in Second Life and OpenSim (Onigiri)
Update August 2023: A big advantage of new PBR Viewers is that the Ready Player Me .gltf file can be used to load all the PBR materials, their properties and constituent textures in one bulk upload. Use Build -> Upload … Continue reading
Blender Nodes – Resources
This blog post provides links and resources related to the use of “Nodes” and their “Noodle” links to create workflows in Blender, especially for creating PBR Materials with Albedo images, Metallic, Roughness and Height Maps/Normals. Learn the BASICS of Material … Continue reading
Cuteulula Artis Roller Coasters
I have posted before about Cuteulala Artis’s roller coaster builds in OpenSim, her free to use (in OpenSim only) Optera coaster, and her CuteulalaPark region on OSGrid. hop://hg.osgrid.org:80/CuteulalaPark/304/475/22 Via her MeWe posts, Cuteulala recently made available on OAR similar to … Continue reading
Godot Engine – Resources
This blog post is to provide resources and links related to the MIT Licenced open source Godot Game Engine. https://godotengine.org/ https://docs.godotengine.org/ As an initial test I imported a glTF 2.0 mesh file created from my Blender version of Supercar 2023. … Continue reading
CuteCircuit – Digital Fashion by Francesca Rosella
Francesca Rosella co-founded CuteCircuit with Ryan Genz in 2004. It is the world’s first wearable technology fashion brand. Francesca has been active in this space since 2001 and works in a mix of virtual, digital and physical fashion. This blog … Continue reading
Posted in Media, Virtual World
Tagged Fashion
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AI@Edinburgh Achievements and History
In response to a colleague’s request for pointers to early AI achievements in Edinburgh I provided a few links and resources that may be useful. This blog posts lists some of them… We carefully preserved an archive of project materials … Continue reading
Posted in AI
Tagged AI, AI Planning, Edinburgh
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Second Life PBR Materials Tests
A development of Second Life is introducing Physical Based Rendering (PBR) materials based on the glTF specification. Some links and resources are in my earlier blog post. Test Materials with Metallics, Lights and Emission Ready Player Me Avatar with All … Continue reading
Inworld Review with Ai Austin and Humbletim
Talk from and about virtual worlds & immersive spaces. With Mal Burns, Thirza Ember & James Atlloud. Produced by Metaworld Broadcasting. The 26th February 2023 edition had guests Ai Austin and Humbletim. The intended discussion topic was Virtual World Viewers, … Continue reading
Posted in Uncategorized
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FairShare – Resources
This blog post provides links and resources related to “FairShare” an experimental idea originated by Philip Rosedale (pioneer of Second Life and its digital currency – the Linden Dollar) to look at digital currencies in and between small cooperative groups. … Continue reading
Supercar in Spatial
Visit Supercar in Spatial Here Using the Spatial Creator Toolkit for Unity (see this blog post for resources) I have imported the Blender/FBX version of our Gerry Anderson’s Supercar model into a scene which can be visited by multiple simultaneous … Continue reading
Posted in Gerry Anderson, Supercar, Virtual World
Tagged Gerry Anderson, Spatial, Supercar, Virtual World
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Second Life PBR – Resources
Update 28-Nov-2023 – The Linden Lab PBR Viewer is now the default viewer for Second Life [Official Launch Post]. Firestorm also has an Alpha PBR Test viewer available through the inworld “Phoenix-Firestorm Preview Group”. Example PBR Materials (Chrome and Brass) … Continue reading
Second Life – Les Salines – February 2023
Once again, I was inspired by one of Inara Pey’s excellent Second Life destination reviews to visit another nice build in Second Life, this time of a late Nineteenth Century western town in the “Nowhere” region of the Mohave Desert. … Continue reading
Roblox – 2023 NFL Concert
After checking out Roblox in July 2022, I returned to look at the “Rhythm City” experience created by Warner Music to accompany the 2023 NFL incorporating a motion captured virtual concert by Saweetie. More details here. Oh Dear! – Aspirational … Continue reading
Second Life Mole Day 2023
I joined the “Mole Day” celebration on 5th February 2023 to thank the Moles for all they do on behalf of Second Life residents. The Moles are the builders and maintainers of the shared spaces in Second Life, and provide … Continue reading
Posted in Second Life
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Firestorm VR Mod 6.6.8
Up to Firestorm 6.6.8 if you see errors like “missing vcruntime.dll”, “missing msvcp.dll” or the application is not starting at all, then please download and install Visual C++ Redistributable for Visual Studio (link for 64-bit operating systems). This issue will … Continue reading
Second Life – Fantasy Cove
Fantasy Cove is a Second Life region moody build by digitalbleh. https://maps.secondlife.com/secondlife/Fantasy%20Cove/49/151/1001 Second Life Destinations – Fantasy Cove Flickr Photos
Second Life – Crystal Coast – Scuba Diving
I was prompted by a tweet by @nanami_Fray to explore a scuba diving location in Second Life at https://maps.secondlife.com/secondlife/Crystal%20Coast/189/68/37″>Crystal Coast. Video and Image from @nanami_Fray https://maps.secondlife.com/secondlife/Crystal%20Coast/189/68/37 Video by @nanami_Fray Scuba Dive Equipment: @nanami_Fray wears “Steelhead Sport Scuba V1.8 Click to … Continue reading
Posted in Second Life
Tagged Dive, Scuba, Second Life
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Second Life – The Magical Kingdom
The Magical Kingdom is a region in Second Life built by The Muggles group involving Dain Voxel and Suzie Anderton. http://maps.secondlife.com/secondlife/THE%20MAGICAL%20KINGDOM/ Second Life Destination Guide – The Magical Kingdom Second Life – The Magical Kingdom Flickr Group December 2022 version … Continue reading
Master Models – Resources
I was prompted to make this blog post by Simon Atkinson’s own blog post detailing the history of Master Models and Space Models (see this 2023 blog post). Here are some of the links related to Master Models and Space … Continue reading
Wireshark – Resources
Wireshark is a network protocol analyzer. I have found it useful for debugging UDP packet exchange issues between OpenSimulator and the Firestorm Virtual World Viewer. This blog posts provides links and resources in case its useful in future or for … Continue reading
World of Warcraft – Aithun the Dwarf – A Decade On
Its been quite some time (2014) since I checked on how Aithun the Dwarf and his companion bear, Morro, were getting on in World of Warcraft. Nearly 9 years! But Aithun and his companion are still staying at their Hearthstone … Continue reading
Virgin Orbit – Start Me Up
Virgin Orbit’s “Start Me Up” Mission was an attempt at the first launch of an orbital vehicle from a UK spaceport. Unfortunately the Launcher One rocket’s second stage failed to reach the proper orbit. LiveStream and Replay
Cloud Edge in Second Life
Cloud Edge on the Echo Mountain region in Second Life is a wonderful atmospheric walk in the mountains above the cloud. It is created by Funky Banana. https://maps.secondlife.com/secondlife/Echo%20Mountain/144/207/75 Blog Post by Inara Pey 5-Jan-2023 Blog Post by Caitlin Tobias 5-Jan-2023 … Continue reading