Category Archives: 3D

Blender Nodes – Resources

This blog post provides links and resources related to the use of “Nodes” and their “Noodle” links to create workflows in Blender, especially for creating PBR Materials with Albedo images, Metallic, Roughness and Height Maps/Normals. Learn the BASICS of Material … Continue reading

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Godot Engine – Resources

This blog post is to provide resources and links related to the MIT Licenced open source Godot Game Engine. https://godotengine.org/ https://docs.godotengine.org/ As an initial test I imported a glTF 2.0 mesh file created from my Blender version of Supercar 2023. … Continue reading

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SwiftXR – Resources

SwiftXR lets a user create a project, drag and drop 3D objects into it, personalize it, and deploy cross-platform 3D, WebAR, and WebVR experiences. A basic project can be tried with an initial 5 credits given when you first register … Continue reading

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glTF Resources

glTF (GL Transmission Format) https://www.khronos.org/gltf/ https://registry.khronos.org/glTF/ PDF: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.pdf HTML: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html glTF 2.0 Quick Reference Guide (PDF) glTF 2.0 is now an ISO standard (4-Aug-2022): https://www.khronos.org/news/press/khronos-gltf-2.0-released-as-an-iso-iec-international-standard ISO/IEC 12113:2022 specification is available here. glTF Converters See https://blog.inf.ed.ac.uk/atate/2018/09/28/gltf-converters/ glTF Avatars Ready Player Me … Continue reading

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VRChat

I first looked at VRChat on desktop and the Oculus Rift in 2014 (see this blog post). Things have moved on a lot since then. This blog post brings together some links and resources related to VRChat. Note also that … Continue reading

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Alethea.ai – Resources

This blog post is to provide resources and access links for Alethea.ai. White paper – https://alethea.gitbook.io/alethea-ai-whitepaper/

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360° Snapshots in Second Life

On 21st October 2021, the 360° Snapshot “Project Viewer” became a Release Candidate as version 6.5.0.564863. Since 2016 a Second Life “Project Viewer” has been under development by Linden Lab that allows for the creation of 360° snapshots in Second … Continue reading

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Shane Pickering – Supercar Cutaway Take Two

Shane Pickering, a graphic artist and private pilot in New Zealand, in the late 1990s worked on schematics and internal details for Supercar compatible with the TV shows and annuals. Details in this blog post (20-Jan-2016). We had a lot … Continue reading

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Trying to make sense of Black Rock Laboratory

The fictional base in the Nevada desert for the team in Gerry Anderson’s Supercar TV series is called Black Rock Laboratory. For 3D modellers it is a nightmare as many of the sets used in the TV series are separate … Continue reading

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Mick Imrie – Supercar Take Two

Mick Imrie created a detailed Supercar 3D model in Cinema4D back in 1998-1999 and this has been used as the basis for many ports to other 3D modelling tools, game platforms, flight and space simulators and virtual worlds platforms since … Continue reading

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Blender – Resources

This blog post is to provide resources and access links for Blender – a widely used open source 3D modelling and animation tool. Blender Web Site and Downloads Tutorial Videos: YouTube – Blender Tutorial Channel Manual: https://docs.blender.org/manual/en/dev/ Blender Tips T … Continue reading

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NASA Artemis 3D Mosaic Sculpture

https://www.nasa.gov/artemis/Be_a_part_of_the_Artemis_Generation The NASA Artemis Program will see humanity live sustainably and work on the Moon. To celebrate, NASA will feature images/selfies from people across the world on a 3D mosaic sculpture representing their future plans. The images will be colour-matched, … Continue reading

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3D Modelling Info

This blog post is intended to provide some information and resources links for 3D computer modelling tools and development and delivery platforms to combine models to create virtual worlds and make these available to multiple simultaneous users. 3D Modellers There … Continue reading

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glTF Converters

Convoar – OpenSim OAR to glTF Converter Robert Adams (Misterblue) has created the “Convoar” tool to convert OpenSim OAR files into glTF (GL Transmission Format). The following blog post goes into more detail. http://blog.misterblue.com/2018/2018-07-01-Convoar-and-Converting-OARS Robert explained to me that Convoar … Continue reading

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Sintel Resources

This page acts as a resource for the Blender Durian Open Source Movie Sintel Project and its Sintel character 3D models and avatars. More details at http://sintel.org Sintel Movie Download Sintel Avatar from http://u3d.at.ua/ by SaNEk (where you need to … Continue reading

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Pisten Bully 3D Models

Kässbohrer Pisten Bully Models imported via Unity3D and into a range of environments… Original Models via 3DWarehouse.sketchup.com Pisten Bully 100 via 3dwarehouse.sketchup.com by Tomme123456789 Pisten Bully 300 via 3dwarehouse.sketchup.com by Digital Impressions

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Fallingwater

Fallingwater in southwestern Pennsylvania is a vacation home designed in 1935 by architect Frank Lloyd Wright and often thought to be one of the finest buildings of the 20th Century. A lovely 3D openly accessible and modifiable model of the … Continue reading

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Sine Space – Gerry Anderson Region

The Sine Space (now rebranded “sinespace”) virtual world “Space City” region contains 3D models and scenes from a number of Gerry Anderson TV productions… Supercar and Black Rock Laboratory Fireball XL5 and Space City Stingray and Marineville Thunderbirds Space:1999 Visit … Continue reading

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High Fidelity – Mesh Tests

High Fidelity (http://highfidelity.com) has been developing as a virtual world platform over the last 3 years and I have been experimenting with the platform since May 15th, 2014. It accepts mesh models in FBX format. My blog posts document progress … Continue reading

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Unity 2017 – Rocks Turn Red

If you have a Unity project in versions up to 5.6.2 and on loading it into Unity 2017.1 or later some of the terrain textures turn reddish… Take a look for an object in the scene or click on the … Continue reading

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Second Life in Anaglyph 3D using Kirstens Viewer

Back in 2011, Kirstens Viewer for Second Life added an Anaglyph 3D view capability which could be seen with red/cyan 3D glasses. See this blog post. Kirstens Viewer has now been updated by Kirstenlee Cinquetti to include recent Second Life … Continue reading

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Unity Probuilder – Creating 3D Content in the Unity Editor

Unity ProBuilder is a Unity3D plug in that allows the creation and manipulation of 3D mesh content directly within the Unity Editor. There are basic (free) and Advanced (paid) versions. The advanced version allows for complete UV unwrapping, export of … Continue reading

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360° Snapshots in Second Life

A new Second Life “Project Viewer” has been released by Linden Lab that allows for the creation of 360° snapshots in Second Life virtual world scenes. There is also a package of HTML and JavaScript that can be installed on … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43412

CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 [Codeplex Archive] to run with the Oculus Rift CV1 (as well as the previously supported … Continue reading

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Unity, Photon MMO and IMVU Avatars

There are Unity3D packages available to add Photon multi-user networking support and IMVU avatar connections. Photon Realtime multiplayer networking support is available using their Photo Cloud free for up to 20 concurrent users, or you can host a Photon MMO … Continue reading

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X-15 VR Experience in Unity3D

As a variant on my recent Unity3D Gerry Anderson’s Supercar-themed “Avgas, Will Travel” VR Experience for the Oculus Rift… I added a 3D model of the X-15A-2 by TaffGoch. Although, of course, the X-15 was not an orbital craft (See … Continue reading

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2001 VR Experience in Unity3D

As a variant on my recent Unity3D Gerry Anderson’s Supercar-themed “Avgas, Will Travel” VR Experience for the Oculus Rift… I added 3D models of the 2001 Space Station by Filip and the Orion III PanAm Shuttle made by Daniel M. … Continue reading

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SculptGL

A web-based mesh creation tool at http://stephaneginier.com/sculptgl/ Especially for Halloween

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Unity3D Characters

This post provides links and resources related to a number of free to use avatars that can be inserted into Unity 3D projects to provide third person views of a character able to move through a scene. The avatars, scripts, … Continue reading

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Spacecraft Simulators

A number of educators have provided some superb space simulation environments released on a free to use basis. Community support to these has provided many add-ons with richer textures, further destinations, improved spacecraft and educational tour support. Orbiter – Space … Continue reading

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