Category Archives: OpenSim

Diva Wifi for OpenSim 0.9.2.* and later

Diva Canto provides the popular “Diva Distribution (D2)” precompiled version of OpenSim which includes a number of addon modules. One of these is called “Wifi” and provides a web front-end interface to OpenSim running in “Standalone” or “Grid mode with … Continue reading

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HG Safari – WesLorien – ElvenWood

The Hypergrid Safari Group met on 19th October 2022 to visit the grid.vibel.eu grid’s “WesLorien ElvenWood” themed region by Roland Francis. https://www.vibel.eu/regions/weslorien (Diary Blog Post of a Visit by Elbereth Elentari) hop://grid.vibel.eu:8002/WesLorien/71/172/31 HG Safari blog post on the visit by … Continue reading

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HG Safari – Hobbiton

The Hypergrid Safari Group met on 19th October 2022 to visit Outworldz grid’s “Hobbiton” themed regions by Fred Beckhusen (avatar: Ferd Frederix) and David Denny (avatar: Darkness Papp). The grid can be accessed via http://www.outworldz.com:9000. hop://www.outworldz.com:9000/Hobbiton/487/357/23 https://www.outworldz.com/cgi/freesculpts.plx?q=OAR- HG Safari blog … Continue reading

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Openvue Continent on DreamGrid

The Virtual University of Edinburgh “Openvue” grid on http://virtual.aiai.ed.ac.uk:8002 has been operating since 2007 on the OpenSimulator platform as an open Hypergrid accessible resource looked after by Prof. Austin Tate (avatar: Ai Austin) in the School of Informatics at the … Continue reading

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OpenSimulator Mantis Reporter Statistics

http://opensimulator.org/mantis/summary_page.php

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Converting Ready Player Me Avatars for Second Life and OpenSim

This blog post provides resources and information for a route to take Ready Player Me avatars through Blender into Second Life and OpenSim to travel across the Hypergrid. Workflow for Conversion Obtain Ready Player Me avatar .glb URL. Download avatar … Continue reading

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Beorn’s House on OpenSim

Beorn’s House is a 256mx256m region for DreamGrid (OpenSim) with surrounding mountainous landscape and is part of the “Hobbiton Collection“/Shirelands of Hobbit/Lord of the Rings themed regions built by David Denny (avatar: Darkness Papp), licenced for exclusive use on the … Continue reading

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Crystal Frost – Unity Viewer for Second Life and OpenSim

GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides resources related to the development of Crystal Frost which is still at … Continue reading

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Firestorm VR Mod 6.6.3

Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted Displays (HMDs) via SteamVR. Firestorm VR Mod is now available from https://github.com/humbletim/firestorm-gha/releases (Assets) For … Continue reading

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Using Ready Player Me Avatars in Second Life and OpenSim

This blog post is replaced by a later one here since developments have taken place in Ready Player me and the Bento Buddy plugin for Blender. This blog post provides resources and information for a route to take Ready Player … Continue reading

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Openvue grid goes behind Firewall

The Virtual University of Edinburgh “Openvue” grid on http://virtual.aiai.ed.ac.uk:8002 has been operating since 2007 on the OpenSimulator platform as an open Hypergrid accessible resource looked after by Prof. Austin Tate (avatar: Ai Austin) in the School of Informatics at the … Continue reading

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Firestorm VR Mod 6.5.6

Firestorm 6.5.6 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into the Firestorm 6.5.6.66221 release branch. The VR Mod approach takes a minimalistic approach to inserting VR capabilities into the viewer in order that the … Continue reading

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Ruth2 v4 – Rigging in Blender

This is an updated blog post explaining how to take the Ruth2 v4 avatar mesh with included armature and export it in a form suitable for use in Second Life and OpenSim. The post is still under development to debug … Continue reading

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Shirelands in OpenSim

David Denny has an OpenSim grid “Shirelands” with Lord of the Rings themed regions. He was the original creator of the OpenSim Archive Files (OARs) used by Fred Beckhusen for the Outworldz DreamGrid versions of these regions. See this blog … Continue reading

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HG Safari – Silent Refueling

The Hypergrid Safari Group met on 16th March 2022 to visit Outworldz grid’s “Silent Refueling” grid by Fred Beckhusen (avatar: Ferd Frederix) with building support from “Joe Builder”. The grid can be accessed via http://www.outworldz.com:9000. “Silent Refueling” is a tribute … Continue reading

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OpenSimulator Twitter Community

A Twitter Community for “OpenSimulator” has been set up. Such communities are a new group feature on Twitter. Currently only members can send a tweet to the community to reduce spam. Please keep content directly relevant to OpenSimulator community. https://twitter.com/i/communities/1499373889234903042 … Continue reading

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OpenVCE for OpenSim 2022

The OpenVCE OpenSim Archive (OAR) file provides a collaboration and meeting area. It can be loaded onto any OpenSim region to provide a range of useful facilities for a group or community. The OpenVCE virtual world assets were originally provided … Continue reading

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History of SecondLife and OpenSim VR Viewers

These notes were originally posted on the Discord Firestorm VR Mod channel to explain the history behind the various 3D and VR Viewers for Second Life and OpenSim. They are collected together here for convenience. Pre-VR HMD 3D Approaches The … Continue reading

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OMI Group Space on OpenSim

https://omigroup.org – Bridging virtual worlds by designing and promoting shared protocols. This blog post is to provide details of one of several virtual world and metaverse platform meeting spaces for the OMI Group. This one is the “OMI” region on … Continue reading

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Hypergrid Safari – Travel Outfit and Travel Kit

HG Safari Visit on 2nd February 2022 at 12 noon SLT (20:00 hrs UT) Topic: Travelling in the Metaverse – Defining Your Travel Outfit and Suitcase Host: Ai Austin Date and Time: 2-Feb-2022, 12 noon SLT (20:00 hrs UT) Gathering … Continue reading

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360° Snapshots in OpenSim

We have had the capability to create 360° Snapshots in Second Life since 2016 and the full release of the capability in the default viewer from 2021. Now Firestorm 6.5.3 is incorporating the same capability, allowing 360° Snapshots in both … Continue reading

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Hypergrid Safari

Hypergrid Safari (HG Safari) is a group formed in 2014 as a successor the original Hypergrid Adventurers Club formed in 2010. Members gather at a jump off location on OpenSim grids and visit a couple of grid or sites at … Continue reading

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OpenSimulator Community Conference 2021 – OSCC21

https://conference.opensimulator.org/ The OpenSimulator Community Conference is one of the longest running virtual conference series, having started in 2013 and run annually since. The OpenSimulator and Avacon Inc. come together to run the event on the OpenSimulator Community Conference (OpenSimCC – … Continue reading

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Re-Vue

This blog post is to support a short project to have University of Edinburgh Information Services (IS) folks get started with (or return to) Second Life as part of the handover of some of the work with the Virtual University … Continue reading

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Clever Zebra – OpenSim Assets

An updated version of the OpenVCE OAR file has been provided at 27-Feb-2022 in http://openvce.net/downloads/2022/ The OpenVCE project (http://openvce.net) contracted with Clever Zebra to produce the OpenVCE collaboration region virtual world assets for Second Life and OpenSim. Those assets are … Continue reading

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Firestorm VR Mod 6.4.21

Firestorm 6.4.21 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into Firestorm 6.4.21.64531 release branch. No change to the VR Mod code is needed. It is created using “GitHub Actions” (GHA) thanks to @humbletim. See … Continue reading

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New (Virtual) University of Edinburgh

Austin Tate has acted as the Coordinator for the Virtual University of Edinburgh (Vue) since 2007 and acts as the administrator for the various collaboration facilities. These notes are intended as resources to assist in the transition of the assets … Continue reading

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Firestorm VR Mod 6.4.13

Firestorm 6.4.13 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into Firestorm 6.4.13 release branch. It is created using “GitHub Actions” (GHA) thanks to humbletim… see https://github.com/humbletim/firestorm-gha/releases/tag/v6.4.13-vr-alpha-0 The user instructions are identical to Firestorm VR … Continue reading

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Importing Mesh to Second Life and OpenSim

This is a page of resources related to creating mesh models suitable for upload and use in Second Life and OpenSim. http://wiki.secondlife.com/wiki/Mesh http://wiki.secondlife.com/wiki/Mesh_background_information http://wiki.secondlife.com/wiki/Mesh/Exporting_a_mesh_from_Blender https://docs.blender.org/manual/en/latest/files/import_export/collada.html Cleaning up your act – how a round trip through Blender can improve your mesh … Continue reading

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Diva Canto – OpenSim Tutorials

Diva Canto has created a number of YouTube videos (originally in live session on twitch) to document the steps to create an OpenSim grid (version 0.9.1.1) on Linux Ubuntu… https://youtube.com/user/divacanto OpenSimulator: How to set up a multi-simulator grid (Part 1) … Continue reading

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