Category Archives: OpenSim

OpenSim Castle Cathedral Interior

The Epic Castle region in OpemSim (as described in this blog post) has interiors for some of the buildings created by Leora Jacobus. the cathedral includes an animated pipe organ and other interesting elements.

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Orcrist

Orcrist is an elf created sword found during the journey of Thoren Oakenshield, a dwarf, in Middle Earth… and features in the Hobbit movies. I handled the Orcrist prop used for the movie while on a visit to Weta Workshop … Continue reading

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Ruth 2.0

See https://blog.inf.ed.ac.uk/atate/2018/01/21/ruth2-and-roth2/ Previously https://blog.inf.ed.ac.uk/atate/2018/01/21/ruth-2-0/

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Ruth2 and Roth2

Ruth2 and Roth2 are low-poly mesh avatar bodies, specifically designed for Opensimulator and Second Life. They are built to use standard Second Life UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from … Continue reading

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OSCC17 Hypergrid Tour

Thirza Ember introduced the Hypergrid Safari in a talk on 10th February 2017 at the OpenSimulator Community Conference 2017 (OSCC17)… Then later that day, the OpenSimulator Community Conference 2017 Hypergrid Safari included five locations on a number of OpenSim grids … Continue reading

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OSCC17 OAR Converter Presentation

OAR Converter presentation at the OpenSimulator Community Conference 2017… YouTube: OAR Converter Presentation [25:51]. More details on OAR Converter at https://blog.inf.ed.ac.uk/atate/oar-conv/. The OAR Converter Expo Booth on OSCC Expo Zone 3… hop://cc.opensimulator.org:8002/OSCC Expo Zone 3/101/58/26

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OSCC17 Preparation for OAR Converter Presentation

In preparation for the presentation on OAR Converter presentation at the Open Simulator Community Conference 2017 a speaker preparation event was held on 11th November 2017 on the OpenSim Conference Grid… Each presentation is also allocated an Expo Booth on … Continue reading

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Sinespace – Vue

The Virtual University of Edinburgh regions as they appeared in Second Life at their maximum extent and as they are replicated on the OpenSimulator-based Openvue grid have been converted via the OAR Converter into Unity3D and then provided into the … Continue reading

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OAR Converter

OAR Converter can take an OpenSimulator Archive (OAR) and from it create textures, meshes and terrain suitable to import into a Unity scene. From Unity a range of virtual world or virtual reality experiences can be created. The converter has … Continue reading

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OpenSim – Metropolis Grid

Metropolis is a Germany-based OpenSimulator-based grid open to anyone to create a (free) avatar, rent land or (at no cost) add on their own hosted regions (similar to OSGrid in that resepect). Resources and Links Metropolis Web Site – http://hypergrid.org/ … Continue reading

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OpenSim – Resources

OpenSimulator (often shortened to OpenSim) is an open source virtual world platform which implements most of the Linden Lab Second Life virtual world protocols and extends it in some ways convenient for educational and other extended uses. This blog post … Continue reading

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Virtual Oil Rig – Enhancing Higher Education

A poster of the work on the RGU Virtual Oil Rig and related educational experiences to enhance learning and training for offshore oil rig workers was presented at the 3rd International Enhancement in Higher Education Conference: Inspiring Excellence – Transforming … Continue reading

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Fairy Tree House

OpenSimulator Fairy Tree House and Accessories by Ada Wong on Whimsical Isle, LFGrid… hop://lfgrid.com:8002/Whimsical Isle/245/93/23

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OpenSimulator Community Conference 2016

The OpenSimulator Community Conference 2016 (#OSCC16) took place over the weekend of December 10th to 11th 2016 on the OpenSim-based OpenSim Community Conference grid (grid URI http://cc.opensimulator.org:8002 and WiFi front end http://cc.opensimulator.org:8005/wifi). My report on the experience of attending OSCC13 … Continue reading

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Van Gogh at Arles on OpenSim

The OpenSimulator-based Littlefield Grid (LFGrid) has a wonderful “Arles” area created by Mudpuddle Cleanslate. It can be visited by any avatar from any Hypergrid-enabled OpenSim grid (such as OSGrid) via this location… hop://lfgrid.com:8002/Arles/177/129/22 Mudpuddle Cleanslate wrote: … Van Gogh’s Virtual … Continue reading

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DreamWorld – Outworldz OpenSim Installer

DreamWorld is an OpenSimulator world to demonstrate an easy to use OpenSim setup program called the “Outworldz Installer” created by Fred Beckhusen, aka Ferd Frederix. It includes MySQL, the Diva Distribution (“D2”) of OpenSim 0.8.2.1, Diva’s WiFi admin interface and … Continue reading

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Ferd’s NPC Dog Avatar for OpenSim

Fred Beckhusen (aka “@Ferd_Frederix” of http://www.outworldz.com/) has provided many fine open source contributions in OpenSim, including a range of animated non-player characters (NPCs). One is a dog called “Cindy”, which can be used as an NPC or avatar. It is … Continue reading

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Supercar in Second Life through VR

CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim. VR Performance using Oculus Debug Tool With “Ultra” graphics levels (including shadows) and 256m view distance, the performance is excellent and with exterior or … Continue reading

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Halcyon MOSES Grid Testing

Halycon is the virtual world server code base used by the InWorldz grid. The code is a branch of the OpenSimulator code, and has been contributed back to the wider OpenSimulator community (see this InWorldz blog post). Halcyon is being … Continue reading

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Second Life and OpenSim in VR using VorpX

While CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim, there is another way to explore virtual worlds in VR – through VorpX. VorpX allows some applications and games not specifically designed for … Continue reading

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Roller Coasters in VR using CtrlAltStudio

Now here is a nice test of the CtrlAltStudio viewer 1.2.6.43412 for Oculus Rift DK2 and CV1 for Second Life and OpenSim. On OSGrid’s Cuteulala Park region which includes a range of theme park rides and roller coasters. hop://login.osgrid.org/Cuteulala Park/148/81/22 … Continue reading

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Migration of Openvue to a New Server

These notes are to document the steps taken to migrate an existing OpenSim grid (Openvue) to a new Windows server. There are basically two mechanisms: Via a SQL transfer (mysqldump and load) which is the method documented here. Via OpenSim … Continue reading

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VRLand – A Community and Test Region for Virtual Reality in Virtual Worlds

The VRland test area is now on the OSGrid RuthAndRoth region. The most recent VR Viewer is Firestorm VR Mod. “VRLand” is a region on the OpenSim-based OSGrid provided to act as a meeting place and community hub for those … Continue reading

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VR Campfire in OpenSim

A number of “Social VR” applications like vTime are now appearing for the Oculus Rift and HTC Vive which provide a meeting space in which a small number (4 to 8 typically) people can meet via avatars in a scene … Continue reading

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Oil Rig Training Environment in VR

To be honest, this blog post started out as a test of the performance with various graphics options to try CtrlAltStudio viewer with an NVidia GTX1080 GPU. But the performance even on maximum “ultra” graphics settings with shadows was so … Continue reading

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CtrlAltStudio Viewer 1.2.6.43412 Performance Testing

As noted in an earlier post CtrlAltStudio Viewer 1.2.6.43412 was released by David Rowe on 18th July 2016 to allow VR access to Second Life and OpenSim via the Oculus CV1 and DK2 using Oculus SDK/Runtime 1.5.0/1.6.0. This blog posts … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43412

CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 [Codeplex Archive] to run with the Oculus Rift CV1 (as well as the previously supported … Continue reading

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Testing CtrlAltStudio Viewer 1.2.6.43402

CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading

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Sim-on-a-Stick for OpenSim Development and Testing

Ener Hax’s “Sim-on-a-Stick” (http://simonastick.com) is a very useful prebuilt setup that allows a local copy of OpenSimulator to be quickly used for a new development or test environment. It can be used to create a fresh setup each time tests … Continue reading

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MOSES Office Hours 13-May-2016

The MOSES military metaverse grid members hold regular weekly “office hours” presentations and discussion meetings. At this specific meeting there was a discussion of the “Redmine” Wiki used for development and community contributions within team members of the MOSES project, … Continue reading

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