Category Archives: Second Life

Max – New Open Source Mesh Avatar – Resources

The GitHub “RuthAndRoth” GitHub organization is an online community dedicated to the creation and sharing of mesh avatars for virtual worlds and which are efficient to use. An aim has been to provide educational resources. For some time the focus … Continue reading

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Goatswood and Houndstead Abbey in Second Life

Another wonderful Second Life atmospheric build By Hera (zee9) in August 2023. Start at https://maps.secondlife.com/secondlife/Themyscira/149/183/28 for transfer to Goatswood – http://maps.secondlife.com/secondlife/Themyscira/204/198/30 Houndstead Abbey – http://maps.secondlife.com/secondlife/Themyscira/186/140/1116 Goatswood is set sometime in the later part of the 1800’s. It is a Victorian … Continue reading

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Second Life – Senra Avatars

As part of improvements to onboarding new Second Life users, a project by Linden Lab known as the “New User eXperience (NUX)” a range of new mesh avatars and clothing has been created. A dev kit to allow content creators … Continue reading

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Second Life Bear Hunt

Many Second Life “Lindens” and “Moles” of the past and present have their own personal and unique teddy bear to share with Residents who ask them for it. Most of these Linden Bears are modifications of the Linden Bear Template … Continue reading

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Second Life Linden Bear Island

Many Lindens and Moles of the past and present have their own personal and unique teddy bear to share with Residents who ask them for it. Most of these Linden Bears are modifications of the Linden Bear made by Nicole … Continue reading

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Second Life – Teletubbies

The Teletubbies (by BBC – see Wikipedia) have arrived in Second Life.. or at least via outfits created by Blueberry and on display on the Cutieland region. So say “Eh-ho!” to Tinky Winky (Purple), Dipsy (Green), Laa-Laa (Yellow) and Po … Continue reading

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Ruth2 v4 Rigging

Sean Heavy has documented a process to add an armature/rig to the Ruth2v4 open source mesh avatar and to export components of the avatar for Second Life and OpenSim using the Onigiri Blender add-on. These notes are to provide some … Continue reading

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Ready Player Me Avatars in Second Life and OpenSim (Onigiri)

Update August 2023: A big advantage of new PBR Viewers is that the Ready Player Me .gltf file can be used to load all the PBR materials, their properties and constituent textures in one bulk upload. Use Build -> Upload … Continue reading

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Second Life PBR Materials Tests

A development of Second Life is introducing Physical Based Rendering (PBR) materials based on the glTF specification. Some links and resources are in my earlier blog post. Test Materials with Metallics, Lights and Emission Ready Player Me Avatar with All … Continue reading

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Second Life PBR – Resources

Update August 2023 – The Linden Lab PBR Viewer is now a Release Candidate and gradually addressing issues as they are raised. Firestorm also has an Alpha PBR Test viewer available through the inworld “Phoenix-Firestorm Preview Group”. Example PBR Materials … Continue reading

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Second Life – Les Salines – February 2023

Once again, I was inspired by one of Inara Pey’s excellent Second Life destination reviews to visit another nice build in Second Life, this time of a late Nineteenth Century western town in the “Nowhere” region of the Mohave Desert. … Continue reading

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Second Life Mole Day 2023

I joined the “Mole Day” celebration on 5th February 2023 to thank the Moles for all they do on behalf of Second Life residents. The Moles are the builders and maintainers of the shared spaces in Second Life, and provide … Continue reading

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Firestorm VR Mod 6.6.8

Up to Firestorm 6.6.8 if you see errors like “missing vcruntime.dll”, “missing msvcp.dll” or the application is not starting at all, then please download and install Visual C++ Redistributable for Visual Studio (link for 64-bit operating systems). This issue will … Continue reading

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Second Life – Fantasy Cove

Fantasy Cove is a Second Life region moody build by digitalbleh. https://maps.secondlife.com/secondlife/Fantasy%20Cove/49/151/1001 Second Life Destinations – Fantasy Cove Flickr Photos

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Second Life – Crystal Coast – Scuba Diving

I was prompted by a tweet by @nanami_Fray to explore a scuba diving location in Second Life at https://maps.secondlife.com/secondlife/Crystal%20Coast/189/68/37″>Crystal Coast. Video and Image from @nanami_Fray https://maps.secondlife.com/secondlife/Crystal%20Coast/189/68/37 Video by @nanami_Fray Scuba Dive Equipment: @nanami_Fray wears “Steelhead Sport Scuba V1.8 Click to … Continue reading

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Second Life – The Magical Kingdom

The Magical Kingdom is a region in Second Life built by The Muggles group involving Dain Voxel and Suzie Anderton. http://maps.secondlife.com/secondlife/THE%20MAGICAL%20KINGDOM/ Second Life Destination Guide – The Magical Kingdom Second Life – The Magical Kingdom Flickr Group December 2022 version … Continue reading

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Cloud Edge in Second Life

Cloud Edge on the Echo Mountain region in Second Life is a wonderful atmospheric walk in the mountains above the cloud. It is created by Funky Banana. https://maps.secondlife.com/secondlife/Echo%20Mountain/144/207/75 Blog Post by Inara Pey 5-Jan-2023 Blog Post by Caitlin Tobias 5-Jan-2023 … Continue reading

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Second Life Skiing 2022

Try the timed ski runs on Coeur Lac d’Annecy Ski Resort… https://secondlife.com/destination/coeur-lac-dannecy-ski-resort https://maps.secondlife.com/secondlife/Coeur%20Lac%20Annecy/51/21/2179/

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Fallingwater by Miltone Marquette

I was inspired by one of Inara Pey’s excellent Second Life destinations reviews to visit another nice replica of Fallingwater in Second Life. Fallingwater is the home designed by Frank Llody Wright for Edgar J. Kaufmann and his family in … Continue reading

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Second Life Winter 2022

Esprit Christmas Village and Skating Lake by Camila Runo There is a well developed winter themed region on Esprit by Camila Runo. Walk or horse ride on the winter woodland trails and skate the surrounding lake. Then visit the Christmas … Continue reading

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Second Life Ice Skating 2022

Flyte Ice Skating Lake by Jenna Dirval and her Team http://maps.secondlife.com/secondlife/FlyGearZ/7/215/26 Flyte on the FlyGearZ region has a wonderful skating lake set in a moody landscape of snow and ice under a sky with aurora and rainbows. The lake edge … Continue reading

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Le Chateau Motel in Second Life

https://community.secondlife.com/blogs/entry/12092-second-life-destinations-le-chateau/ https://secondlife.com/destination/le-chateau-motel https://maps.secondlife.com/secondlife/Swing%20Island/50/109/34/ Creator Victoire Sire says that the inspiration behind Le Chateau is a typical 80’s style American motel. I was interested to see that (from the poolside) it looks VERY similar to a Miami Beach hotel we stayed … Continue reading

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Converting Ready Player Me Avatars for Second Life and OpenSim (Bento Buddy)

Update August 2023: A big advantage of new PBR Viewers is that the Ready Player Me .gltf file can be used to load all the PBR materials, their properties and constituent textures in one bulk upload. Use Build -> Upload … Continue reading

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Crystal Frost – Unity Viewer for Second Life and OpenSim

GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides resources related to the development of Crystal Frost which is still at … Continue reading

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Firestorm VR Mod 6.6.3

Firestorm VR Mod 6.6.8.68380 is an update to version 6.6.3. See this blog post. Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted … Continue reading

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Using Ready Player Me Avatars in Second Life and OpenSim (Bento Buddy)

This blog post is replaced by a later one here since developments have taken place in Ready Player Me and the Bento Buddy plugin for Blender. This blog post provides resources and information for a route to take Ready Player … Continue reading

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Second Life Puppetry – Resources

This blog post provides some links and resources relevant to the (currently experimental) development of “Puppetry” for Second Life and OpenSim. Puppetry opens up the viewer to accept animation data from other sources such as scripts (e.g. Python), a webcam … Continue reading

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Aurelia’s Rainy Day Cafe

A quick visit to Aurelia’s Rainy Day Cafe in Second Life. Initially to pick up a (free) box of EEP Rainbow environment settings by Juicy Bomb (see this blog post)… but then I stayed to enjoy the cafe on the … Continue reading

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Firestorm VR Mod 6.5.6

Firestorm 6.5.6 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into the Firestorm 6.5.6.66221 release branch. The VR Mod approach takes a minimalistic approach to inserting VR capabilities into the viewer in order that the … Continue reading

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Second Life – The Man – 2002-2022

It is the 20th anniversary of the creation of “The Man” statue which appeared on one of the Second Life Beta regions on 19th July 2002. Twenty years of the Second Life virtual world and going strong. https://secondlife.com/destination/the-man http://maps.secondlife.com/secondlife/Natoma/96/182/26 360° … Continue reading

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