Category Archives: Virtual World

Sansar with Avatar 2.0

Linden Lab updated Sansar to use a new richer avatar skeleton referred to as “Avatar 2.0”. Sansar.com Website Sansar YouTube Channel Twitter Feed – @SansarOfficial Quests and Tutorials

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Ai Austin Mk 2

A bit of a refresh of the Ai Austin avatar which I have been using in Second Life and OpenSim since 2006… Ai Austin Mk. 1 Ai’s original skin was a gift back in 2006 from a fellow educator who … Continue reading

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Pangea Roleplay on OpenSim Metropolis Grid

I have blogged before about the Pandora Universe group in Second Life which offers role play based on the “Avatar” film directed by James Cameron and based on Pandora, a moon of Alpha Centauri and the Na’vi that inhabit the … Continue reading

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Bakes on Mesh – Resources

Update 31-Aug-2019: Ubit Umarov, an Opensim developer, is working on further implementation of Bakes on Mesh for OpenSim with support for all 11 bakes textures (already in latest dev master) and the new Universal wearable. This is a blog post … Continue reading

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Skydiving at Ai Pad in Second Life

Following me setting up a base in a houseboat on the New Linden Home Continent of Bellisseria in Second Life, I have been trying out a few vehicles, and thought I would reactivate my old Skydiving setup back from when … Continue reading

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Dual Universe

I am a Kickstarter Funder for the emerging MMO orientated Dual Universe platform. Dual Universe Alpha 1 usage is subject to a non-disclosure agreement (NDA) so this blog post only provides useful links and publicly posted images and videos by … Continue reading

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Dreamgrid – Outworldz Dreamworld – OpenSimulator

Dreamgrid is an easy to use OpenSim platform created by Fred Beckhusen, aka Ferd Frederix. It includes MySQL, Dynamic DNS name provision, OpenSim 0.9.1.0 Dev, 1, Diva’s WiFi admin interface and a wide range of add on modules. It sets … Continue reading

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OpenSimulator Community Conference 2018 – OSCC18

The OpenSimulator Community Conference (OSCC18) ran again this year on December 8th to 9th, 2018 and was once again organised and run by Avacon.

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glTF

Robert Adams (Misterblue) has created the “Convoar” tool to convert OpenSim OAR files into glTF (GL Transmission Format). The following blog post goes into more detail. http://blog.misterblue.com/2018/2018-07-01-Convoar-and-Converting-OARS Robert explained to me that Convoar grew out of his personal project on … Continue reading

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Elf Clan

Elf Clan is one of the oldest and largest virtual world fantasy role play groups. It has held lands in Second Life and various OpenSim grids. Its most recent home is on OSGrid but with affiliated Elf-themed regions on any … Continue reading

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High Fidelity – Load Test – 7 Sept 2018

A load test of the High Fidelity virtual world platform took place on 7th September 2018 and at least 356 avatars were in world in the same location at peak. A lot of different tests and exercises were run, including … Continue reading

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Fallingwater

Fallingwater in southwestern Pennsylvania is a vacation home designed in 1935 by architect Frank Lloyd Wright and often thought to be one of the finest buildings of the 20th Century. A lovely 3D openly accessible and modifiable model of the … Continue reading

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OpenSim Castle Cathedral Interior

The Epic Castle region in OpemSim (as described in this blog post) has interiors for some of the buildings created by Leora Jacobus. the cathedral includes an animated pipe organ and other interesting elements.

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Second Life Crystal Fortress

The Crystal Fortress is a gift provided in 2018 to avatars with premium subscriptions to Second Life. It provided a skybox for a 1024sq.m. plot that could be rezzed and placed at any height, interior furniture and a teleportation system … Continue reading

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High Fidelity – Load Test – 6 July 2018

A load test of the High Fidelity virtual world platform took place on 6th July 2018 and over 200 avatars were in world in the same location at peak.

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Kässbohrer Pisten Bully Online Training

The Pisten Bully range of snow cats and ski piste grooming machines is manufactured by Kässbohrer in Germany. They have a driver and technician training academy which also includes online training courses for beginners and those interested in Pisten Bully … Continue reading

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GDPR for Vue

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. The Vue web site is at http://vue.ed.ac.uk. More information on … Continue reading

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Virtual Worlds Technology for University of Edinburgh

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. This post summarises some of the virtual worlds technology that … Continue reading

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Orcrist

Orcrist is an elf created sword found during the journey of Thoren Oakenshield, a dwarf, in Middle Earth… and features in the Hobbit movies. I handled the Orcrist prop used for the movie while on a visit to Weta Workshop … Continue reading

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Sansar Sit

At long last avatars can be made to sit down in Sansar… see this blog post for details. Currently just cross-legged on the ground. Sitting can be initiated using “/sit” typed into local chat tool in desktop mode. A very … Continue reading

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Somnium Space

Somnium Space (“Dream” or “Fantasy” from the Latin “somnus” for “sleep”) is a new virtual world from developers in Berlin aimed at virtual reality headsets.

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Bank of High Fidelity

High Fidelity now has a cryptocurrency “Wallet” in which High Fidelity Coins” can be deposited, paid out and transferred to other avatars. To seed the currency early alpha tester users can obtain a starter amount of coins by visiting the … Continue reading

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Second Life – Isle of May

The “Isle of May” created by Serene Footman and Jade Koltai is on the “Weed” region in Second Life and can be accessed via this SLurl: https://maps.secondlife.com/secondlife/Weed/100/102/41 Anchored on the Firth of Forth in Scotland, the Isle of May is … Continue reading

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Sansar – Space Experiences

Linden Lab’s Sansar has two featured experiences related to the Apollo Moon Missions.. Apollo 11 – Sea of Tranquility (note spelling variant with a single “l”) NASA Apollo Museum Some free space suits are available to customise your avatar (need … Continue reading

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Ruth 2.0 and Roth 2.0

Ruth 2.0 and Roth 2.0 are low-poly mesh avatar bodies, specifically designed for Opensimulator. They are built to use standard SL UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator … Continue reading

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Vue Virtual World Artworks

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. A number of virtual world artworks have been created in … Continue reading

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OSCC17 Hypergrid Tour

Thirza Ember introduced the Hypergrid Safari in a talk on 10th February 2017 at the OpenSimulator Community Conference 2017 (OSCC17)… Then later that day, the OpenSimulator Community Conference 2017 Hypergrid Safari included five locations on a number of OpenSim grids … Continue reading

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Vue -> Openvue

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. Second Life is a virtual worlds platform provided by Linden … Continue reading

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Sinespace – Delphi Talks – Richard Bartle

Richard Bartle, virtual world and MUD pioneer, spoke at “The Delphi Talks” in the Sinespace event plaza on 26th October 2017. YouTube – Delphi Talks with Dr. Richard Bartle [1:23:50] You might try the Bartle Test of Gamer Psychology to … Continue reading

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Sinespace – Vue

The Virtual University of Edinburgh regions as they appeared in Second Life at their maximum extent and as they are replicated on the OpenSimuator-based Openvue grid has been converted via the OAR Converter into Unity3D and then provided into the … Continue reading

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