Category Archives: VR

Firestorm VR Mod 6.6.3

Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted Displays (HMDs) via SteamVR. Firestorm VR Mod is now available from https://github.com/humbletim/firestorm-gha/releases (Assets) For … Continue reading

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Firestorm VR Mod 6.5.6

Firestorm 6.5.6 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into the Firestorm 6.5.6.66221 release branch. The VR Mod approach takes a minimalistic approach to inserting VR capabilities into the viewer in order that the … Continue reading

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Frame – Resources

Frame (https://framevr.io) is a browser-based platform for immersive team collaboration, events, education, virtual offices, digital twins, etc. It can be embedded as a virtual space within Microsoft’s Teams. This blog post provides resources related to Frame. https://learn.framevr.io/resources – for FAQ, … Continue reading

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History of SecondLife and OpenSim VR Viewers

These notes were originally posted on the Discord Firestorm VR Mod channel to explain the history behind the various 3D and VR Viewers for Second Life and OpenSim. They are collected together here for convenience. Pre-VR HMD 3D Approaches The … Continue reading

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Microsoft Mesh – Resources

This blog post is to provide resources and access links for Microsoft Mesh (https://www.microsoft.com/en-us/mesh). Mesh for Microsoft Teams – Microsoft News – 2-Nov-2021. Microsoft bought AltspaceVR as part of this development. See my earlier blog post on AltspaceVR in 2015.

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Firestorm VR Mod 6.4.21

Firestorm 6.4.21 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into Firestorm 6.4.21.64531 release branch. No change to the VR Mod code is needed. It is created using “GitHub Actions” (GHA) thanks to @humbletim. See … Continue reading

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Firestorm VR Mod 6.4.13

Firestorm 6.4.13 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into Firestorm 6.4.13 release branch. It is created using “GitHub Actions” (GHA) thanks to humbletim… see https://github.com/humbletim/firestorm-gha/releases/tag/v6.4.13-vr-alpha-0 The user instructions are identical to Firestorm VR … Continue reading

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Firestorm VR Mod 6.4.12

Firestorm VR Mod 6.5.3.65659 was released on 30th March 2022 and created using “GitHub Actions” (GHA) thanks to @humbletim. The user instructions are identical to Firestorm VR Mod 6.4.12 as described below. Firestorm VR Mod is a version of the … Continue reading

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Hubs by Mozilla

Mozilla Hubs is a virtual collaboration platform that runs in a web browser on desktops, tablets and mobile devices. It can support wireless standalone VR headsets. Desktop VR setups like the Oculus Rift are supported via a WebVR compatible browser … Continue reading

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Lost Horizon – Music Festival in VR

Lost Horizon has been created by the team behind Glastonbury’s Shangri-La festival within a festival, and in conjunction with VRJAM and Sansar to be “the world’s largest independent music and arts festival in virtual reality”. Lost Horizon is a REAL … Continue reading

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Alone Together – Jean-Michel Jarre

Jean-Michel Jarre and his Avatar engaged in a Live VR performance using the VRChat platform to celebrate Fête de la Musique 2020, June 21st at 21h15 CET. The event took place in the “VRRoom” area of VRChat. Some notes on … Continue reading

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Firestorm VR Mod 6.3.9 and 6.4.5

Firestorm 6.4.5.60799 with OpenSimulator viewer is a Beta test viewer which includes support for EEP (the Environmental Enhancement Project) and support for the Chrome Embedded Framework Live Video Streaming features in Second Life and OpenSim. VR Mode in this new … Continue reading

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Vive Sync – VR Meeting Spaces

Launched today (30-Apr-2020) is HTC Vive Sync (https://sync.vive.com/) – which the web site states is an “all-in-one meeting and collaboration solution for VR. With VIVE Sync, it’s easy to customize your avatar, create a private meeting room, and begin working … Continue reading

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Firestorm VR Mod 6.3.3

A later version of Firestorm VR Mod 6.3.9 is available. See this blog post. On 28-Nov-2019 Peter Kappler provided an update to his Firestorm VR Mod Viewer at https://gsgrid.de/firestorm-vr-mod/ – go there to download the latest version and for usage … Continue reading

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Firestorm VR 6.2.4

Update: 28-Nov-2019: Peter Kappler now has a home page for Firestorm VR Mod at https://gsgrid.de/firestorm-vr-mod/ – go there for the latest version and information. The version of the Firestorm viewer on which the latest Firestorm VR Mod 6.3.3.58049 is based … Continue reading

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Firestorm VR – Visiting OpenSim Virtual Worlds

As noted before in this blog post Peter Kappler has created a VR version of the Firestorm virtual world viewer (based on version 6.0.1.56538). It can work very well indeed for Social VR purposes allowing all the capabilities and content … Continue reading

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Oil Rig Training Experience in Firestorm VR

The RGU Oil Rig enhanced education and virtual training experience created by the Robert Gordon University (RGU) Oil & Gas Centre in Aberdeen, Scotland ported to OpenSim OSGrid has been tested in Peter Kappler’s Firestorm VR 6.0.1. The VR mode … Continue reading

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Social VR using Firestorm VR

As noted before in this blog post Peter Kappler has created a VR version of the Firestorm virtual world viewer (based on version 6.0.1.57000). If the graphics settings, draw distance and scene complexity allow it, this can work very well … Continue reading

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Firestorm VR – Resources

Update: 11-Dec-2020: There are later updates of Firestorm VR Mod. E.g. see https://blog.inf.ed.ac.uk/atate/2020/12/11/firestorm-vr-mod-6-4-12/ Update 23-Sep-2019: Peter Kappler has provided an updated version of Firestorm VR compiled for Second Life and OpenSim which should fix the “black screen” issue mentioned below … Continue reading

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Virtual Worlds in VR

This blog post is a reminder that we can still view OpenSimulator and Second Life content in Virtual Reality (VR) headsets such as the Oculus Rift using the CtrlAltStudio viewer. Though this viewer is based on an older version of … Continue reading

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OpenSim VR Viewer Under Development – Resources

Resources related to a new open source OpenSim content VR Viewer under development by Melanie Thielker of Avination and others… Open Source VR Viewer for OpenSim in Development — Low Cost Alternative for Social VR Projects, Blog Post: December 10, … Continue reading

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High Fidelity – Futvrelands

On 17th November 2018 High Fidelity ran a Futvrelands event in honour of VR Day.

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Somnium Space

Somnium Space (“Dream” or “Fantasy” from the Latin “somnus” for “sleep”) is a new virtual world from developers in Berlin aimed at virtual reality headsets.

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Magic Leap – First Leap

Magic Leap opened its web site for creators on 18th March 2018. This blog post brings together some resources, links and screenshots from a first “leap”… Magic Leap Creator Portal Unity integration with Magic Leap Following the Magic Leap tutorial … Continue reading

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Dueling Dragons Roller Coaster

Dueling Dragons (US spelling) is a two track “duelling” (UK English) B&M suspended roller coaster at Islands of Adventure in Universal Studios Orlando. The ride is themed as two dragons… Chinese Fireball (Fire) and Hungarian Horntail (Ice). It was opened … Continue reading

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Virtual Oil Rig – Enhancing Higher Education

A poster of the work on the RGU Virtual Oil Rig and related educational experiences to enhance learning and training for offshore oil rig workers was presented at the 3rd International Enhancement in Higher Education Conference: Inspiring Excellence – Transforming … Continue reading

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360 Degree Snapshots in Second Life and OpenSim

This is a resource area for experimentation with the production and publishing of 360° snapshots in virtual worlds such as Second Life and OpenSim. Blog Posts Panoramic 360 Degree Image Capture Coming to Second Life Viewer – Blog Post 2016-10-08 … Continue reading

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Engage – Educational VR Platform

Immersive VR Education in Ireland, who have produced the Apollo 11 VR Experience, have created a platform for multiple users to meet and share experiences in a range of environments in VR via their avatars. Engage works with the Oculus … Continue reading

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Unity with OpenVR for Vive and Oculus via SteamVR

It is straightforward to start a Virtual Reality (VR) application using Unity 5.4 for SteamVR which supports both the HTC Vive and Oculus Rift head-mounted VR displays. Getting Started Tutorial: http://unity3d.college/2016/04/29/getting-started-steamvr/ Unity – SteamVR Plugin: https://www.assetstore.unity3d.com/en/#!/content/32647 Follow the above tutorial … Continue reading

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Supercar in Second Life through VR

CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim. VR Performance using Oculus Debug Tool With “Ultra” graphics levels (including shadows) and 256m view distance, the performance is excellent and with exterior or … Continue reading

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