Category Archives: Web

SwiftXR – Resources

SwiftXR lets a user create a project, drag and drop 3D objects into it, personalize it, and deploy cross-platform 3D, WebAR, and WebVR experiences. A basic project can be tried with an initial 5 credits given when you first register … Continue reading

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Xerox Alto

The Xerox Alto personal computer, designed at Xerox Palo Alto Research Center (Xerox PARC) and introduced in 1973, was the first computer to use a graphical user interface (GUI) using bit-mapped graphics and experimenting with the desktop metaphor. It was … Continue reading

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realXtend Tundra and MeshMoon

It is some years since I experimented with realXtend, which originally spun out of the OpenSimulator community code base, but quickly added mesh capabilities, long before this became the norm in OpenSim and Second Life. The quality of the image … Continue reading

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Emoji in Web Pages

Emoji are pictograms used (typically) on cell phones, originating with the NTT DotCoMo. See http://en.wikipedia.org/wiki/Emoji. A table of cut and pastable emoji is available at http://getemoji.com Emoji will only show on web pages where the underlying unicode pictograms are supported, … Continue reading

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