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Search Results for: firestorm vr mod
Van Gogh at Arles on OpenSim
The OpenSimulator-based Littlefield Grid (LFGrid) has a wonderful “Arles” area created by Mudpuddle Cleanslate. It can be visited by any avatar from any Hypergrid-enabled OpenSim grid (such as OSGrid) via this location… hop://lfgrid.com:8002/Arles/177/129/22 Mudpuddle Cleanslate wrote: … Van Gogh’s Virtual … Continue reading
Posted in OpenSim, Virtual World
Tagged Art, LFGrid, Littlefield, OpenSim, Van Gogh, Virtual World
1 Comment
InSpace Gallery – January 2007 Artists Walkway
OpenSimulator-based Openvue grid Informatics virtual InSpace gallery with images and art from the external walkway that was in place in January 2007 during construction of the Informatics Forum. Visit with any OpenSim hypergrid enabled grid avatar, e.g. one from OSGrid. … Continue reading
Posted in OpenSim, Virtual World
Tagged Art, Digital Artifact, Informatics, InSpace, Oculus Rift, OpenSim, Openvue, VR
Comments Off on InSpace Gallery – January 2007 Artists Walkway
PBR Materials on OpenSim
This blog post reports early testing of the use of a virtual worlds viewer capable of rendering Physically Based materials (PBR) in OpenSimulator (as well as Second Life). A blog post describing PBR and giving some resources is available here. … Continue reading
Inworld Review with Ai Austin and Humbletim
Talk from and about virtual worlds & immersive spaces. With Mal Burns, Thirza Ember & James Atlloud. Produced by Metaworld Broadcasting. The 26th February 2023 edition had guests Ai Austin and Humbletim. The intended discussion topic was Virtual World Viewers, … Continue reading
Posted in Uncategorized
Comments Off on Inworld Review with Ai Austin and Humbletim
Crystal Frost – Unity Viewer for Second Life and OpenSim
GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides resources related to the development of Crystal Frost which is still at … Continue reading
Posted in OpenSim, Second Life, Virtual World
Tagged OpenSim, Second Life, Viewer, Virtual World
Comments Off on Crystal Frost – Unity Viewer for Second Life and OpenSim
aiaustin.readyplayer.me
This blog post describes experiments with embedding the Ready Player Me Avatar Creator into an application. Initially I wanted to create a reliable and repeatable workflow to take Ready Player Me avatars into Second Life or OpenSim. This process used … Continue reading
360° Snapshots in OpenSim
We have had the capability to create 360° Snapshots in Second Life since 2016 and the full release of the capability in the default viewer from 2021. Now Firestorm 6.5.3 is incorporating the same capability, allowing 360° Snapshots in both … Continue reading
Ready Player Me – Resources
Cross-game Avatar Platform for the Metaverse – https://readyplayer.me/ Based on a selfie or start out from scratch. Customize your avatar Export your avatar in .glb (the binary, textures included form of the glTF 3D data exchange format). Use the avatar … Continue reading
OpenStorm – Resources
Update: 15-Jan-2020 – OpenStorm has not been made available in binary form for some time and it was last updated on GitHub back in November 2019. OpenStorm should not be used as it does not have necessary Bakes on Mesh … Continue reading
Posted in OpenSim, Virtual World
Tagged OpenSim OpenStorm Firestorm, Viewer
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Virtual Worlds Technology for University of Edinburgh
Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. This post summarises some of the virtual worlds technology that … Continue reading
Vue -> Openvue
Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. Second Life is a virtual worlds platform provided by Linden … Continue reading
Posted in Virtual World
Tagged OpenSim, Second Life, Virtual World, Vue
Comments Off on Vue -> Openvue
Virtual Oil Rig – Enhancing Higher Education
A poster of the work on the RGU Virtual Oil Rig and related educational experiences to enhance learning and training for offshore oil rig workers was presented at the 3rd International Enhancement in Higher Education Conference: Inspiring Excellence – Transforming … Continue reading
Virtual World Platforms – CPU and GPU Load Comparisons
I have done some performance monitor and CPU/GPU load comparisons for established virtual worlds like Second Life (Linden Lab viewer 5.0.0) and OpenSim (Firestorm Viewer 5.0.0) and emerging virtual world platforms like High Fidelity and Sine Space. Windows 10 Xeon … Continue reading
Posted in Virtual World
Tagged CPU, GPU, Virtual World
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Testing CtrlAltStudio Viewer 1.2.6.43412
CtrlAltStudio is a version of the virtual worlds viewer for Second Life and OpenSim created by David Rowe. It has been updated to CtrlAltStudio 1.2.6.43412 [Codeplex Archive] to run with the Oculus Rift CV1 (as well as the previously supported … Continue reading
Posted in 3D, Oculus, OpenSim, Second Life, VR
Tagged CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR, X-Box
3 Comments
Testing CtrlAltStudio Viewer 1.2.6.43402
CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged 3D, CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR
Comments Off on Testing CtrlAltStudio Viewer 1.2.6.43402
Virtual Reality for Gerry Anderson Locations
Gerry Anderson locations for the TV series Supercar, Fireball XL5 and Stingray have been recreated using fan produced 3D models of the buildings, scenery and vehicles used in the TV shows. These have been used in OpenSimulator to create 3D … Continue reading
Posted in Gerry Anderson, Oculus, OpenSim, Supercar, VR
Tagged Black Rock, CtrlAltStudio, Fireball XL5, Gerry Anderson, Marineville, Oculus Rift, OpenSim, Space City, Stingray, Supercar, VR
1 Comment
Oculus Rift DK2 – Oil Rig on OpenSim in CtrlAltStudio Viewer
Using David Rowe’s CtrlAltStudio Viewer (1.2.2.41206 Alpha 3), a variant of Firestorm 4.6.5 with added Oculus Rift DK1 and DK2 and Stereoscopic 3D display modes, on the AiLand grid based on OpenSimulator. hop://ai.vue.ed.ac.uk:8002/Oil%20Rig/128/128/20 Visiting the Robert Gordon’s University (RGU) oil … Continue reading
Posted in Oculus, OpenSim, Virtual World, VR
Tagged AiLand, CtrlAltStudio, DK2, Oculus, Oculus Rift, Oil Rig, OpenSim, RGU, VR
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Oculus Rift DK2 – CtrlAltStudio Viewer Tests
David Rowe (twitter: @CtrlAltDavid) has released an early experimental version of his CtrlAltStudio Viewer for Second Life and OpenSim which can support the Oculus Rift DK2. The viewer already supported 3D stereoscopic displays for the NVidia 3D Vision (with active … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged CtrlAltStudio, DK2, Oculus Rift, OpenSim, Second Life, Virtual World, VR, X-Box
5 Comments