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Tag Archives: 3D
Pisten Bully 3D Models
Kässbohrer Pisten Bully Models imported via Unity3D and into a range of environments… Original Models via 3DWarehouse.sketchup.com Pisten Bully 100 via 3dwarehouse.sketchup.com by Tomme123456789 Pisten Bully 300 via 3dwarehouse.sketchup.com by Digital Impressions
Second Life in Anaglyph 3D using Kirstens Viewer
Back in 2011, Kirstens Viewer for Second Life added an Anaglyph 3D view capability which could be seen with red/cyan 3D glasses. See this blog post. Kirstens Viewer has now been updated by Kirstenlee Cinquetti to include recent Second Life … Continue reading
Posted in 3D, Second Life
Tagged 3D, Anaglyph, Kirsten, Second Life
Comments Off on Second Life in Anaglyph 3D using Kirstens Viewer
Unity Probuilder – Creating 3D Content in the Unity Editor
Unity ProBuilder is a Unity3D plug in that allows the creation and manipulation of 3D mesh content directly within the Unity Editor. There are basic (free) and Advanced (paid) versions. The advanced version allows for complete UV unwrapping, export of … Continue reading
360° Snapshots in Second Life
A new Second Life “Project Viewer” has been released by Linden Lab that allows for the creation of 360° snapshots in Second Life virtual world scenes. There is also a package of HTML and JavaScript that can be installed on … Continue reading
Posted in 3D, Second Life, Virtual World
Tagged 360, 3D, Linden Lab, Second Life, Snapshot
4 Comments
Testing CtrlAltStudio Viewer 1.2.6.43402
CtrlAltStudio Viewer 1.2.6.43402 is an early test version that has been replaced with the updated CtrlAltStudio Viewer 1.2.6.43412 to address some issues, support the X-Box One controller, and provide further graphics experimentation options for the Oculus Rift. These notes were … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged 3D, CtrlAltStudio, Oculus, OpenSim, Rift, Second Life, VR
Comments Off on Testing CtrlAltStudio Viewer 1.2.6.43402
X-15 VR Experience in Unity3D
As a variant on my recent Unity3D Gerry Anderson’s Supercar-themed “Avgas, Will Travel” VR Experience for the Oculus Rift… I added a 3D model of the X-15A-2 by TaffGoch. Although, of course, the X-15 was not an orbital craft (See … Continue reading
SculptGL
A web-based mesh creation tool at http://stephaneginier.com/sculptgl/ Especially for Halloween
Unity3D Characters
This post provides links and resources related to a number of free to use avatars that can be inserted into Unity 3D projects to provide third person views of a character able to move through a scene. The avatars, scripts, … Continue reading
3D Stereo Photography
Harlyn Baker, a long term colleague and friend, visited Edinburgh on 19th June 2015. Harlyn did his M.Phil at Edinburgh, supervised by Prof. Donald Michie and Dr. Harry Barrow, my own supervisors. He completed his PhD at the University of … Continue reading
Using vorpX for Oculus Rift with FSX
This blog post describes tests of trying to use the “vorpX” (http://vorpx.com) drivers to allow games and applications on Windows to run on the Oculus Rift to provide a 3D virtual reality experience. Flight Simulator X (FSX) from Microsoft and … Continue reading
Mike Mercury at Black Rock Lab via 123D
As a test of the “Autodesk 123D Catch” app, I tested this on a small Robert Harrop figurine [SUF01] of Mike Mercury from Gerry Anderson’s Supercar. The figure was photographed from multiple directions and passed through the app to create … Continue reading
Posted in Gerry Anderson, OpenSim, Supercar, Virtual World
Tagged 3D, Mike Mercury, OpenSim, Supercar, Virtual World
Comments Off on Mike Mercury at Black Rock Lab via 123D
Edinburgh 3D Film Festival – Life in 3D Symposium 2014
https://sites.eca.ed.ac.uk/3dsymposium/ http://www.edinburgh-3d-film-festival.com Slide from invited talk by Dhanraj Vishwanath of St. Andrews University on neurology and psychology of 3D The Audience dons the Red/Green Glasses
Tests of Mesh Import to Second Life Beta Grid and OpenSim 0.7.1 Live Grid
Tests on 26-Oct-2010 of Mesh import to Second Life Beta Grid and live 0.7.1 OSGrid using current SL Viewer Beta 2.2 for Mesh Support. See http://wiki.secondlife.com/wiki/Mesh for more information. Tested successfully on both grids with very simple meshes and plain coloured … Continue reading
Experimental visualizations in 3D space for concept maps, semantic nets and issue argumentation
QOC Tale Lounge Cocktail on a stick visualizations for Questions – Options – Criteria (QOC) pro/con argumentation about issues, options and evaluation criteria, with links to concept maps and detailed information both within the 3D space and outside it on … Continue reading