Tag Archives: Interface

High Fidelity Alpha Tests – Oculus Rift Intial Test

Oculus Rift mode via “View” -> “Enable VR Mode” appears not to work yet with the Oculus Rift DK2… An avatar attachment is available to wear on the “head” position to indicate you are using a VR headset in the … Continue reading

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High Fidelity Alpha Tests – Improved Mesh Handling

Mesh handling has improved significantly (at for example Windows Build 928) with an “Edit” -> “Edit Properties” capability accessible by “holding” the mesh object after it is rezzed (left or right click on it seems to work) and hitting the … Continue reading

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