Tags
- 3D
- AI
- AI Planning
- Avatar
- CtrlAltStudio
- DK2
- EDC11
- Edinburgh
- Firestorm
- Gerry Anderson
- Halloween
- HiFi
- High Fidelity
- I-Room
- IDGBL
- Lifestream
- Metaverse
- MOOC
- Moodle
- MOSES
- Motor Racing
- OAR
- Oculus
- Oculus Rift
- Oil Rig
- OpenSim
- OpenVCE
- Openvue
- OSCC
- OSCC13
- OSGrid
- RGU
- Rift
- Sansar
- Second Life
- Sine
- Space
- Supercar
- Unity
- Unity3D
- Virtual World
- VR
- Vue
- VWBPE
- World of Warcraft
Blog Operations
-
Recent Posts
Recent Comments
- bat on Ready Player Me Avatars in Second Life and OpenSim (Onigiri)
- bat on Ready Player Me Avatars in Second Life and OpenSim (Onigiri)
- bat on Ready Player Me Avatars in Second Life and OpenSim (Onigiri)
- bat on Ready Player Me Avatars in Second Life and OpenSim (Onigiri)
- bat on Ready Player Me Avatars in Second Life and OpenSim (Onigiri)
Archives
- June 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- May 2019
- April 2019
- January 2019
- December 2018
- November 2018
- October 2018
- September 2018
- August 2018
- July 2018
- June 2018
- May 2018
- April 2018
- March 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- May 2011
- March 2011
- November 2010
- October 2010
- August 2010
- June 2010
- May 2010
- April 2010
- March 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- February 1995
Tag Archives: Oculus Rift
Oculus Rift DK2 – CtrlAltStudio Viewer Tests
David Rowe (twitter: @CtrlAltDavid) has released an early experimental version of his CtrlAltStudio Viewer for Second Life and OpenSim which can support the Oculus Rift DK2. The viewer already supported 3D stereoscopic displays for the NVidia 3D Vision (with active … Continue reading
Posted in Oculus, OpenSim, Second Life, Virtual World, VR
Tagged CtrlAltStudio, DK2, Oculus Rift, OpenSim, Second Life, Virtual World, VR, X-Box
5 Comments
Oculus Rift DK2 – Undersea, in Flight and in Space
A list of Oculus Rift DK2 games and experiences is maintained, along with download links, at: http://www.theriftarcade.com/oculus-rift-dk2-supported-games/ As tests of the Oculus DK2 there are some excellent 3D immersive environments to try… Undersea with Ocean Rift http://llyrie.blogspot.co.uk/2014/07/ocean-rift-demo-for-dk2.html Image from Llyr’s … Continue reading
Posted in Oculus, Virtual World
Tagged Oculus Rift, VR
Comments Off on Oculus Rift DK2 – Undersea, in Flight and in Space
High Fidelity Alpha Tests – Oculus Rift Intial Test
Oculus Rift mode via “View” -> “Enable VR Mode” appears not to work yet with the Oculus Rift DK2… An avatar attachment is available to wear on the “head” position to indicate you are using a VR headset in the … Continue reading
Posted in Oculus, Virtual World, VR
Tagged HiFi, High Fidelity, Interface, Oculus Rift, VR
Comments Off on High Fidelity Alpha Tests – Oculus Rift Intial Test
Oculus Rift DK2 Arrives
After being ordered on 19th March 2014, the Oculus Rift DK2 finally arrived in Edinburgh on 29th July 2014. Testing now begins. Image from Oculus VR, LLC SDK 0.4 Beta
OpenVCE Region in 3D via Kirstens Viewer
While we wait for the Oculus Rift, you might want to get your 1950s-style red+cyan 3D specs out and take a look at this Anaglyph 3D view of the OpenVCE region in Second Life/OpenSim captured with Kirstens Viewer S19 (version … Continue reading
Posted in OpenSim, OpenVCE, Second Life
Tagged Kirstens, Oculus Rift, OpenSim, OpenVCE, Openvue, Second Life
Comments Off on OpenVCE Region in 3D via Kirstens Viewer