Tag Archives: Second Life

Le Chateau Motel in Second Life

https://community.secondlife.com/blogs/entry/12092-second-life-destinations-le-chateau/ https://secondlife.com/destination/le-chateau-motel https://maps.secondlife.com/secondlife/Swing%20Island/50/109/34/ Creator Victoire Sire says that the inspiration behind Le Chateau is a typical 80’s style American motel. I was interested to see that (from the poolside) it looks VERY similar to a Miami Beach hotel we stayed … Continue reading

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Converting Ready Player Me Avatars for Second Life and OpenSim

This blog post provides resources and information for a route to take Ready Player Me avatars through Blender into Second Life and OpenSim to travel across the Hypergrid. Workflow for Conversion Obtain Ready Player Me avatar .glb URL. Download avatar … Continue reading

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Crystal Frost – Unity Viewer for Second Life and OpenSim

GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides resources related to the development of Crystal Frost which is still at … Continue reading

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Firestorm VR Mod 6.6.3

Firestorm VR Mod is a version of the popular Firestorm Viewer for Second Life and OpenSimulator with modifications to provide VR capabilities for VR Head Mounted Displays (HMDs) via SteamVR. Firestorm VR Mod is now available from https://github.com/humbletim/firestorm-gha/releases (Assets) For … Continue reading

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Using Ready Player Me Avatars in Second Life and OpenSim

This blog post is replaced by a later one here since developments have taken place in Ready Player me and the Bento Buddy plugin for Blender. This blog post provides resources and information for a route to take Ready Player … Continue reading

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Second Life Puppetry – Resources

This blog post provides some links and resources relevant to the (currently experimental) development of “Puppetry” for Second Life and OpenSim. Puppetry opens up the viewer to accept animation data from other sources such as scripts (e.g. Python), a webcam … Continue reading

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Aurelia’s Rainy Day Cafe

A quick visit to Aurelia’s Rainy Day Cafe in Second Life. Initially to pick up a (free) box of EEP Rainbow environment settings by Juicy Bomb (see this blog post)… but then I stayed to enjoy the cafe on the … Continue reading

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Second Life – The Man – 2002-2022

It is the 20th anniversary of the creation of “The Man” statue which appeared on one of the Second Life Beta regions on 19th July 2002. Twenty years of the Second Life virtual world and going strong. https://secondlife.com/destination/the-man http://maps.secondlife.com/secondlife/Natoma/96/182/26 360° … Continue reading

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Second Life – Resources

Web page: https://secondlife.com Downloads: https://secondlife.com/support/downloads/ Second Life Discord Channel: please note that this is not intended as a general user/residents forum, it is for special developments and active projects group participants – Invite Link, Request creator channel access

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Ruth2 v4 – Rigging in Blender

This is an updated blog post explaining how to take the Ruth2 v4 avatar mesh with included armature and export it in a form suitable for use in Second Life and OpenSim. The post is still under development to debug … Continue reading

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Virtual World Best Practice in Education 2022

The 15th Virtual World Best Practice in Education 2022 online conference titled “Phoenix Arising” took place in Second Life on 31st March to 2nd April 2022. VWBPE 2022 Opening Event VWBPE 2022 KeyNote by Oksana Levytska Oksana Levytska is Chair … Continue reading

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Dyrhólaey in Second Life

“Dyrhólaey” is an atmospheric Second Life build on the “Aride Isle” region in March 2022 by Serene Footman. It is themed after an island in the North of Iceland. https://maps.secondlife.com/secondlife/Aride%20Isle/170/71/41 https://www.flickr.com/groups/dyrholaey/ As is often the case this build was drawn … Continue reading

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History of SecondLife and OpenSim VR Viewers

These notes were originally posted on the Discord Firestorm VR Mod channel to explain the history behind the various 3D and VR Viewers for Second Life and OpenSim. They are collected together here for convenience. Pre-VR HMD 3D Approaches The … Continue reading

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Second Life Reading Matter

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Metaverse Fashion Week 2022

Fashion designer Jonathan Simkhai (@JonathanSimkhai) partnered with @Everyrealm & @BlueberryMeta to produce avatar clothing and the Metaverse Fashion Week runway fashion show event inside Second Life. The event was covered in various fashion magazines and on fashion web sites. Learn … Continue reading

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Blade Runner in Second Life

A Second Life build by Hera (zee9) depicting the city scene from the 1982 film Blade Runner. Visit via the arrival portal on the Cloud Lake region via https://maps.secondlife.com/secondlife/Cloud%20Lake/98/100/395 and then click on the board to Blade Runner… http://maps.secondlife.com/secondlife/Cloud%20Lake/124/148/46 See … Continue reading

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Designing the Metaverse – Discussion with Philip Rosedale

The discussion was on several platforms… https://twitter.com/i/spaces/1BRJjnjOkgRJw (Recording Available) https://maps.secondlife.com/secondlife/Oathkeeper/165/80/1197 and also on Clubhouse and Callin Twitter Spaces and Relay onto Media Screen in Second Life

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Getting Started in Second Life

This blog post is to assist new users to get started quickly with the creation of a new “avatar” in Second Life, a virtual world in which an avatar represents the user as they experience locations in 3D. To make … Continue reading

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Second Life – North Pole

I was pointed yet again by a blog post from Inara Pey to the wonderful detailed North Pole region in Second Life. The region is modelled and made available by Stormie Frua. If people use high/ultra graphics settings and the … Continue reading

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Gotham in Second Life

A Second Life build by Hera (zee9) entitled “Gotham” as it might appear in the early Batman days in the 1940s or 1950s. Visit via the arrival portal on the Cloud Lake region via https://maps.secondlife.com/secondlife/Cloud%20Lake/98/100/395 and then click on the … Continue reading

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Whitechapel in Second Life

A Second Life build in November 2021 by Hera (zee9) entitled “Whitechapel” as it appears in Victoria era (late 1980s) around the time of the Jack the Ripper murders. Visit via the arrival portal on the Cloud Lake region via … Continue reading

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Halloween in Second Life

Haunted Hollow 2021 https://secondlife.com/destination/haunted-hollow-2021 https://maps.secondlife.com/secondlife/Chestnut%20Hills/144/219/2502/ More Halloween Experiences in Second Life https://community.secondlife.com/blogs/entry/9162-highlights-from-the-second-life-destination-guide-10152021/

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Whitby in Second Life

A Second Life build in October 2021 by Hera (zee9) entitled “Whitby Birth of Dracula”. Visit via the arrival portal on the Cloud Lake region via http://maps.secondlife.com/secondlife/Cloud%20Lake/17/241/2657 and then click on the board to Whitby… http://maps.secondlife.com/secondlife/Cloud%20Lake/137/106/35 See also Inara Pey’s … Continue reading

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Second Life Book Club – Derek Künsken

On 6th October 2021 there was a Second Life Book Club get together with SciFi author Derek Künsken – https://my.secondlife.com/derekkunsken – moderated by Draxtor.

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Interesting Locations on Bellisseria

The following blog post on 12th September 2021 by Ricco Saenz covers some interesting locations to visit on the Bellisseria containment in Second Life… the location for Linden Homes such as my houseboat… https://secondsighting.wordpress.com/2021/09/12/ten-special-attractions-to-visit-in-bellisseria/ A guide to other interesting locations … Continue reading

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360° Snapshots in Second Life

On 21st October 2021, the 360° Snapshot “Project Viewer” became a Release Candidate as version 6.5.0.564863. Since 2016 a Second Life “Project Viewer” has been under development by Linden Lab that allows for the creation of 360° snapshots in Second … Continue reading

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Second Life – New Account Sign Up Experience

This is feedback after trying for myself the recently changed new account sign up web experience after receiving comments from professional colleagues joining Second Life for the first time, and being surprised at unsuitability for their purposes for the starter … Continue reading

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Re-Vue

This blog post is to support a short project to have University of Edinburgh Information Services (IS) folks get started with (or return to) Second Life as part of the handover of some of the work with the Virtual University … Continue reading

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Firestorm VR Mod 6.4.21

Firestorm 6.4.21 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into Firestorm 6.4.21.64531 release branch. No change to the VR Mod code is needed. It is created using “GitHub Actions” (GHA) thanks to @humbletim. See … Continue reading

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Open Educational Resources – Vue and OpenVCE

This is a blog post to support resources from the Virtual University of Edinburgh (Vue) and Open Virtual Collaboration Environment (OpenVCE) activities to make them available on http://open.ed.ac.uk. Contact – Stephanie Farley (Charlie). Downloads available are in http://vue.ed.ac.uk/resources/open.ed/ See https://open.ed.ac.uk/virtual-world-simulator-platform-resources/ … Continue reading

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