Tag Archives: Virtual World

Beorn’s House on OpenSim

Beorn’s House is a 256mx256m region for DreamGrid (OpenSim) with surrounding mountainous landscape and is part of the “Hobbiton Collection“/Shirelands of Hobbit/Lord of the Rings themed regions built by David Denny (avatar: Darkness Papp), licenced for exclusive use on the … Continue reading

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Crystal Frost – Unity Viewer for Second Life and OpenSim

GitHub JennaScvl (Berry Bunny in Second Life, Kallisti#2038 on Discord) recently announced work on a Unity-based viewer for Second Life and OpenSim using LibreMetaverse. This blog post provides resources related to the development of Crystal Frost which is still at … Continue reading

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WWF – saveyour.world

saveyour.world is a virtual world created for the World Wildlife Fund Deutschland and accessible using a Ready Player Me avatar.

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aiaustin.readyplayer.me

This blog post describes experiments with embedding the Ready Player Me Avatar Creator into an application. Initially I wanted to create a reliable and repeatable workflow to take Ready Player Me avatars into Second Life or OpenSim. This process used … Continue reading

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Using Ready Player Me Avatars in Second Life and OpenSim

This blog post is replaced by a later one here since developments have taken place in Ready Player me and the Bento Buddy plugin for Blender. This blog post provides resources and information for a route to take Ready Player … Continue reading

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Vogue Singapore – Virtual World Fashion in Spatial.io

The September 2022 and October 2022 issue of Vogue Singapore (https:/vogue.sg) linked the virtual world fashion of fashion designer Yimeng Yu (https://vogue.sg/fashion-designer-yimeng-yu/) with Ready Player Me avatars. https://spatial.io/s/Vogues-New-World-62fabe0cabce1e00010f6f9a?share=2054290015843864647 https://vogue.sg/lina-zhang-september-issue-2022/ https://vogue.sg/fashionsnewworld https://vogue.sg/fashion-designer-yimeng-yu/ https://vogue.sg/every-body-nft-vogue-singapore-metaartclub/ Ready Player Me Avatar Creator – Vogue Direct … Continue reading

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Monaverse

Mona or Monaverse is a browser based virtual world platform that provides a number of separate experiences connected via portals – https://monaverse.com/ Mona accepts registration and logins by connecting a cryptocurrency wallet such as Metamask and WalletConnect. Or you can … Continue reading

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Parallel by Tommy Hilfiger

Matching Virtual and In Real Life Outfits by Tommy Hilfiger – https://www.paralleltommyhilfiger.com/ Outfits Redeemed in Wardrobe

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Second Life – Resources

Web page: https://secondlife.com Downloads: https://secondlife.com/support/downloads/ Second Life Discord Channel: please note that this is not intended as a general user/residents forum, it is for special developments and active projects group participants – Invite Link, Request creator channel access

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Spatial.io – Resources

Spatial (https://spatial.io) is a multi-platform virtual space for art exhibitions, events, virtual offices, etc. This blog post provides resources related to Spatial. https://spatial.io Getting Started Guide Documentation Twitter: @spatialxr Discord Invite Link: https://discord.com/invite/spatial Ready Player Me Avatar Integration Ai Austin … Continue reading

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Frame – Resources

Frame (https://framevr.io) is a browser-based platform for immersive team collaboration, events, education, virtual offices, digital twins, etc. It can be embedded as a virtual space within Microsoft’s Teams. This blog post provides resources related to Frame. https://learn.framevr.io/resources – for FAQ, … Continue reading

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Active Worlds

This blog post is to provide resources and access links for Active Worlds – https://www.activeworlds.com/, an online virtual world launched in 1995 and predating Second Life which launched in 2003 [Wikpedia]. Video by Straszfilms “Active Worlds: The 27-Year-Old Virtual World … Continue reading

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OMI Group Space on OpenSim

https://omigroup.org – Bridging virtual worlds by designing and promoting shared protocols. This blog post is to provide details of one of several virtual world and metaverse platform meeting spaces for the OMI Group. This one is the “OMI” region on … Continue reading

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Make Avatar – Resources

This blog post is to provide resources and access links for Make Avatar (MakeAvatar™) by Haptic Monkey – a tool to create an avatar and its clothing which can be exported as a JSON (.json) file or to .glb (binary … Continue reading

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Vircadia – Resources

Vircadia is the continuation of the previous work by High Fidelity (see my earlier blog posts). This blog post is to provide resources and access links for Vircadia – https://vircadia.com Download: https://vircadia.com/download-vircadia/ User Dashboard: https://dashboard.vircadia.com/ Documents: https://docs.vircadia.com/ Vircadia Interface Vircadia … Continue reading

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Open Metaverse Interoperability (OMI)

This blog post is to provide resources and access links for initiatives related to virtual worlds and metaverse interoperability including avatar appearance and world content. https://omigroup.org – Bridging virtual worlds by designing and promoting shared protocols. I have previously blogged … Continue reading

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Global Youth Engineering Climate Conference 2021

The Global Youth Engineering Climate Conference 2021 (GYECC21) online virtual event took place on 7th and 8th September 2021 with exhibits and facilities being available thereafter until 12-Nov-2021. Over 4,000 attendees for some 100 countries joined the event. Use #GYECC21 … Continue reading

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Re-Vue

This blog post is to support a short project to have University of Edinburgh Information Services (IS) folks get started with (or return to) Second Life as part of the handover of some of the work with the Virtual University … Continue reading

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Clever Zebra – OpenSim Assets

An updated version of the OpenVCE OAR file has been provided at 27-Feb-2022 in http://openvce.net/downloads/2022/ The OpenVCE project (http://openvce.net) contracted with Clever Zebra to produce the OpenVCE collaboration region virtual world assets for Second Life and OpenSim. Those assets are … Continue reading

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New (Virtual) University of Edinburgh

Austin Tate has acted as the Coordinator for the Virtual University of Edinburgh (Vue) since 2007 and acts as the administrator for the various collaboration facilities. These notes are intended as resources to assist in the transition of the assets … Continue reading

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Hubs by Mozilla

Mozilla Hubs is a virtual collaboration platform that runs in a web browser on desktops, tablets and mobile devices. It can support wireless standalone VR headsets. Desktop VR setups like the Oculus Rift are supported via a WebVR compatible browser … Continue reading

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AIAI Virtual World Social Space

This blog post is to provide details of of the virtual world and metaverse platform meeting spaces for AIAI in the School of Informatics at the University of Edinburgh. Quickstart: Get an OpenSim avatar at http://osgrid.org if you don’t already … Continue reading

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Sansar with Avatar 2.0

Linden Lab updated Sansar to use a new richer avatar skeleton referred to as “Avatar 2.0”. Sansar.com Website Sansar YouTube Channel Twitter Feed – @SansarOfficial Quests and Tutorials

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Pangea Roleplay on OpenSim Metropolis Grid

I have blogged before about the Pandora Universe group in Second Life which offers role play based on the “Avatar” film directed by James Cameron and based on Pandora, a moon of Alpha Centauri and the Na’vi that inhabit the … Continue reading

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High Fidelity – Load Test – 6 July 2018

A load test of the High Fidelity virtual world platform took place on 6th July 2018 and over 200 avatars were in world in the same location at peak.

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Virtual Worlds Technology for University of Edinburgh

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. This post summarises some of the virtual worlds technology that … Continue reading

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Orcrist

Orcrist is an elf created sword found during the journey of Thoren Oakenshield, a dwarf, in Middle Earth… and features in the Hobbit movies. I handled the Orcrist prop used for the movie while on a visit to Weta Workshop … Continue reading

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Somnium Space

Somnium Space (“Dream” or “Fantasy” from the Latin “somnus” for “sleep”) is a new virtual world from developers in Berlin aimed at virtual reality headsets.

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Bank of High Fidelity

High Fidelity now has a cryptocurrency “Wallet” in which High Fidelity Coins” can be deposited, paid out and transferred to other avatars. To seed the currency early alpha tester users can obtain a starter amount of coins by visiting the … Continue reading

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Vue Virtual World Artworks

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. A number of virtual world artworks have been created in … Continue reading

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